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Old 04-30-2002, 12:07 PM
Malevolent
Hill Giant
 
Join Date: Mar 2002
Posts: 171
Default Scripted waypoints with the scripting engine.

Previously, I used a database to do this. This time, I've used the scripting engine. The performance is about the same, so far as I can tell.

You can try it out in the lab, just zone to butcherblock.

Let me attach the script file I'm using before going into the code.

This attached quest file will move the sirens bane in a kind of elipse around the shore in butcherblock.
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