just to let you guys know.
I have been working with cofruben on a persistent timer which he needs for adventure stuff. The result is something which can easily be used for AAs.
Right now it automatically takes care of all the database stuff, you just use it like the current timer class, basically, and it is preserved across zones. I dont know/care how the aa_timers stuff worked, because it was kinda klumsy if you ask me.
When cofruben gets done testing it, I will hook you up with a patch that should apply to 7-31 CVS... these timers are currently in 5.8, so they will be around for sure.
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