Bah!! Looks like I'll have to go back to old items db and old source...
locks up when I enter world..
It shouldn't work that way imo, everything behind scene- DB, attk calcs, etc, should have nuthing to do with packets unless we want it to.
(If anyone wants to help, I would still appriciate it

)
Well, I may force one compile with older eq_packet_struck and see if it works