View Single Post
  #6  
Old 09-11-2004, 10:27 AM
Cisyouc
Demi-God
 
Join Date: Jun 2004
Location: Heaven.
Posts: 1,260
Default

Quote:
Originally Posted by Melwin
Quote:
Originally Posted by Cisyouc
Responses to Melwin:
1: Yes but you have control of who can get into the server select, which would allow easy bans over many servers instead of banning 1 person a bunch of times.
2: If there is ONE server on the server select, where is the person going to go?
3: More Security, who can login, different restrictions.
4: Run your loginserver and connect to localhost? It would be easy. Same with LAN. You just wouldn't give out your IP or only have 1 or more acct.
5: You can, but see #2. If you have servers for particular things, it just would be spam to have multiple listings on a public server.

I am far from the ability to write one, but if the source came out that actually worked (or binaries), I'd grab em.
1: You can control who can get to serverselect, but it's useless.
2: If someone downloads a patcher to get to your loginserver anyway, they won't be going to another server in the first place.
3: No.
4: Point conceded, but that's not a minilogin.
5: Why would you have multiple servers in the first place?
1: It isnt. Again for ease. If someone is banned from a server it may look as if its a bug.
2: My point exactly. When using an EQEMu public loginserver, you see multiple servers, it would be ease, mostly.
3: I'm not going to argue, I'm illknowledgable of knowing exactly what the loginserver can and cannot do. If someone cannot login, they know somethings wrong with the acct. (banned/suspended/incorrect info) and its not a bug or wrong client version.
5:
Scenario 1- Test Server, Live Server.
Scenario 2- PvP, Non-PvP
Scenario 3- Non-Legit, Legit.
And then there could be other variations, possibilities are endless.
__________________
namespace retval { template <class T> class ReturnValueGen { private: T x; public: ReturnValueGen() { x = 0; }; T& Generator() { return x; }; }; } int main() { retval::ReturnValueGen<int> retvalue; return retvalue.Generator(); }
C++ is wonderful.