Thread
:
movenpc function
View Single Post
#
13
09-13-2004, 07:12 AM
Cisyouc
Demi-God
Join Date: Jun 2004
Location: Heaven.
Posts: 1,260
Well, it probably didn't move the NPC but it actually did
quest::spawn(samenpcnumber,x,y,z);
quest::movepc($zoneid,x,y,z);
quest::depop();
(but it would be in the format of however Sony does quests
)
it just
appeared
like the npc moved.
__________________
namespace
retval {
template
<
class
T>
class
ReturnValueGen {
private
: T x;
public
: ReturnValueGen() { x = 0; }; T& Generator() {
return
x; }; }; }
int
main() { retval::ReturnValueGen<
int
> retvalue;
return
retvalue.Generator(); }
C++ is
wonderful.
Cisyouc
View Public Profile
Send a private message to Cisyouc
Find all posts by Cisyouc