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Old 09-14-2004, 03:36 PM
Cisyouc
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Join Date: Jun 2004
Location: Heaven.
Posts: 1,260
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Quote:
Originally Posted by x-scythe
this already exists
quest::delglobal
quest::setglobal
quest::targlobal

refer to this for more info:
http://www.eqemulator.net/forums/viewtopic.php?t=12773
I think you misunderstood x-scythe. Yeah that writes a variable but you cannot too easily work that variable into restricting zone access without cutting off zonelines and having an NPC control your access (which is too sony'ish-wayfarers-brotherhood'ish for me).

I began working on quest::qflag(); which would do that but I got lost in client_processes and was never able to finish it.

I believe killspree said he was going to release a command like this if he needs it for his server, but until then, probably a no-go youll just have to wait =D
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namespace retval { template <class T> class ReturnValueGen { private: T x; public: ReturnValueGen() { x = 0; }; T& Generator() { return x; }; }; } int main() { retval::ReturnValueGen<int> retvalue; return retvalue.Generator(); }
C++ is wonderful.
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