Thread: hosting prob.
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Old 10-05-2004, 12:22 PM
krash
Fire Beetle
 
Join Date: Sep 2004
Posts: 9
Default hosting prob.

Well. first let me begin by saying great job guys. I've been following the project for quite a while, although with a user name long forgotten, and have a question. I have searched for this answer, but have yet to come across an answer in the 60 to 70 posts I've read. I can connect to a server (5.9-DR2) easily, and I can create my own server easily... Yet I cannot join my own server, nor can I join any other server while hosting my own. I get the ever wonderfull 1017 that everyone loves. If I have missed a post that discusses this, then I am sorry and would appreciate the link.
Here is my LoginServer.ini, Boot5zones.bat, and DB.ini

(LOGINSERVER)

[LoginServer]
loginserver=newlogin1.eqemulator.net
loginport=5994
worldname=Krash's Exploration
#current IP address
worldaddress=4.152.57.xxx #yes, I put numbers here!
locked=false

[WorldServer]
Defaultstatus=0
Unavailzone=

[ChatChannelServer]
worldshortname=
chataddress=
chatport=

(BOOT5ONES.BAT) 'just the good parts

if NOT exist spells_us.txt goto NOSPELL

start zone . 4.152.57.xxx 7995 4.152.57.xxx
start zone . 4.152.57.xxx 7996 4.152.57.xxx
start zone . 4.152.57.xxx 7997 4.152.57.xxx
start zone . 4.152.57.xxx 7998 4.152.57.xxx
start zone . 4.152.57.xxx 7999 4.152.57.xxx
exit
cls

:NOSPELL
echo You did not copy the spells_us.txt from your everquest directory to this one. Please do so or

zones will crash on startup.
PAUSE

(DB.INI)
[Database]
host=localhost
user=myuser
password=mypass
database=eq
compression=off

I realize that this is probably a simple oversight on my part, but any help is appreciated...

I am on Win2K with no firewall.
I've tried using localhost for everything, but that did nothing more than ususal...

Thaks,
Krash
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