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Old 10-13-2004, 12:49 AM
monalin crusader
Hill Giant
 
Join Date: May 2004
Posts: 238
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We got around this on my server by just creating doors and objects inplace of zonelines. Some zonelines like one one in HK is hardcoded so we just bocked off the entrances with doors to Highhold Keep and now you zone to either runeye or crushbone depending on what door you click.

I dont know if this helps you at all but its the only way we could figure out to change zonelines that were hardcoded. THis might be something you can use i'm not sure since your talking about Queynos it might be hard to do that, it really depends just throwing some ideas at you.

The other options were going to take far too long as in changing code for the client.
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