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Any static mobs cant to be attacked or nuked, because u always get the message "out of range (1)" (for example any air elementals near of East Commons Tunnel).
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This doesn't affect all static mobs. In fact i'm 99% sure it only affects pathing mobs. I think the mobs get stuck somewhere and the client shows them in place but the server thinks they are still pathing away.
I may be wrong, but if i summon a "out of range" mob he starts walking immediatly, which makes me think he's a pathing mob.