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  #14  
Old 10-22-2004, 06:55 AM
Mongrel
Hill Giant
 
Join Date: Jul 2003
Location: Germany
Posts: 232
Default

Well, there seems to be a larger problem somewhere deep inside, which will take a bit longer to find.

Some examples for the crashes:
My main form is stored in a variable named:
Code:
var MainForm: TMainForm;
If you know Delphi, you know that this the standard way to create forms. For some weird reason this object becomes nil, although I'm never writing to it.

Similiarly, I have lots of arrays which contain, say, the available skills. At some point these arrays simply become zero length and thus the reads fail and cause the crashes.

I must be overwriting all these pointers somewhere, but I have no f*ing clue where.

:(

I'll work on this over the weekend, maybe I have to rewrite parts or the whole code.
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