View Single Post
  #15  
Old 05-08-2002, 05:07 AM
Stud
Sarnak
 
Join Date: Jan 2002
Posts: 44
Default

As ServerOP of Eros, here's just some interesting tidbits to add to the equation.

1410 Accounts Registered
3417 Chars

I can't say as I've spent the time analyzing the player base, that you all have to try and find out what they are hungry for....but, in addition to the quick "Uber" hit, a surprising number of players are driven to try and excel as much as possible beyond that, with one player reaching level 74 by his own accord above and beyond the level 60 insta-hit.

I have tried to have it so that there is one player with GM flag on at all times even if you don't know they are there (although I'm not sure that that is still the case as I haven't had the time to watch as closely as I was) . The "levelme" zone and mob were set up to assist folks to their "Uberness" when a GM is not on, and also to leave the GM's free to do other things besides level people.

I have also continued to leave #setskill all as a regular user command, and have not set any players as PU or VPU since version 0.1.7 or so.

Originally I was flooded with the same "Can I be GM" requests that you all have seen, but those have come to halt. Why , I'm not sure exactly, perhaps folks are sick of asking and being told no, or because the ability to have their level raised and set their skills are there and that is enough, but for whatever reason it is definately for the better.

In addition, over the course of time, I've had some outstanding GM's come and go along the way. Some former VI guides and GM's, others who have just always wanted to be, but there is definately a hunger for a "live event" over canned content. Much like a DJ at a club is wanted and not recorded tapes.

Lastly there is strong drive to differentiate the character from the rest, whether it be to have their char show that he is level 62 in the who list, when most of the others just show 60 or 61, or to have a special title, item, or guild, there is just an overwhelming desire to be "unique".

The way Eros is now, is nothing like I plan on it being in the future, but the way it is now, gives me a chance to watch server performance/connection issues, DB performance, as well as get accustomed to what I will and wont be able to easily customise and tailor down the road as it develops into the gaming experience I am out to deliver.

Eros will be changing not too far down the road, little by little, not going to say how exactly here...but we shall see, might be a lot of people looking for a new place to play, or perhaps not, but code is beginning to show signs of stablizing enough to pursue the beginning aspects of what I am out for.
Reply With Quote