Thread: Starting Points
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Old 11-07-2004, 07:17 AM
hypershadow66
Banned
 
Join Date: Nov 2003
Posts: 335
Default Starting Points

Code:
	int BaseClass[PLAYER_CLASS_COUNT][8] =
	{            /* STR  STA  AGI  DEX  WIS  INT  CHR  ADD*/
	/*Warrior*/      10,  10,   5,   0,   0,   0,   0,  25,
	/*Cleric*/        5,   5,   0,   0,  10,   0,   0,  30,
	/*Paladin*/      10,   5,   0,   0,   5,   0,  10,  20,
	/*Ranger*/        5,  10,  10,   0,   5,   0,   0,  20,
	/*ShadowKnight*/ 10,   5,   0,   0,   0,   10,  5,  20,
	/*Druid*/         0,  10,   0,   0,  10,   0,   0,  30,
	/*Monk*/          5,   5,  10,  10,   0,   0,   0,  20,                
	/*Bard*/          5,   0,   0,  10,   0,   0,  10,  25,
	/*Rouge*/         0,   0,  10,  10,   0,   0,   0,  30,
	/*Shaman*/        0,   5,   0,   0,  10,   0,   5,  30,
	/*Necromancer*/   0,   0,   0,  10,   0,  10,   0,  30,
	/*Wizard*/        0,  10,   0,   0,   0,  10,   0,  30,
	/*Magician*/      0,  10,   0,   0,   0,  10,   0,  30,
	/*Enchanter*/     0,   0,   0,   0,   0,  10,  10,  30,
	/*Beastlord*/     0,  10,   5,   0,  10,   0,   5,  20,
	/*Berserker*/    10,   5,   0,  10,   0,   0,   0,  25
On the last line, the ADD one, is that how many points they get to add? because i changed them and it doesnt let me add more then what it already had. Is skill bonus thing at char creation even changable? or is it hard-coded. If it is changable, please tell me what to do to getit to work[/code][/quote]
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