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Old 04-03-2012, 10:52 PM
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chrsschb
Dragon
 
Join Date: Nov 2008
Location: GA
Posts: 905
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Quote:
Originally Posted by cavedude View Post
I've completed the functionality of quest::buryplayercorpse locally, and so it won't allow for duplicate corpses after my next commit. I don't know when that will be, I am testing several other changes on PEQ atm, and want to get them all committed at the same time. But everything's looking good, so hopefully soon.
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