Thread: Guards
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  #20  
Old 02-05-2005, 09:34 AM
RangerDown
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Join Date: Mar 2004
Posts: 1,066
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npc_aggro must be set to 1 for any npc that will aggro another npc. Their factions must also be set to hate each other. There's a full tutorial somewhere around here on factions.

You must have the .map files installed. Without it, no npc has line of sight to anything else and there will be no proximity aggro.

While the PEQ database strives to be accurate, the factions may not be 100% accurate regarding guards and the newbie field creatures. If you find a case of guards still not attacking creatures, you'll have to get your hands dirty and make some faction entries on your own.
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