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Old 05-03-2010, 09:22 PM
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trevius
Developer
 
Join Date: Aug 2006
Location: USA
Posts: 5,946
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I briefly looked this over, but I am not seeing where the crash would be caused from the code before making that change.

Saylinks just send this from client_packet.cpp
Code:
this->ChannelMessageReceived(8, 0, 100, response);
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