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Old 03-03-2015, 10:06 AM
noudess
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Join Date: Sep 2012
Location: Upstate NY
Posts: 274
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The code I am writing need to clear some items from anywhere before allowing a certain turn in. I ended up doing a Collectitems(itemid,1) for all non worn/inv slots and then if has_item turns up more, I tell the player they need to destroy those items before they are allowed to turn in.
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