The Return Home button currently takes you to your bind point. As Trevius said, there is room in the player profile struct for five bind points, the first of which is the traditional "bind point", and at least one other looks like it's used to give options for the respawn window. Can anyone see anything wrong with using the fifth slot to store the starting city bind point (other than having to provide a method to update all the characters that don't have a stored home city)?
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