this is very cool!
I used the extractor but got these errors...
Quote:
C:\Users\jmac\Desktop\Unity\LanternEQ\LanternExtra ctor-0.1.0>LanternExtractor.exe rivervale
Unhandled Exception: System.ArgumentException: Parameter is not valid.
at System.Drawing.Bitmap..ctor(Stream stream)
at LanternExtractor.Infrastructure.ImageWriter.WriteI mage(Stream bytes, String filePath, String fileName, ShaderType type)
at LanternExtractor.EQ.Pfs.PfsArchive.WriteImage(Int3 2 index, ShaderType type, String folderName)
at LanternExtractor.EQ.Pfs.PfsArchive.WriteAllFiles(D ictionary`2 textureTypes, String folderName, Boolean onlyTextures)
at LanternExtractor.LanternExtractor.ExtractZoneFile( String shortName)
at LanternExtractor.LanternExtractor.ExtractZone(Stri ng shortName)
at LanternExtractor.LanternExtractor.Main(String[] args)
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perhaps it did affect it because here's what the import looks like in unity
https://pasteboard.co/JzuDBFX.png