View Single Post
  #1  
Old 02-23-2009, 10:41 AM
Aeolwind
Fire Beetle
 
Join Date: Nov 2003
Posts: 9
Question Scripting Bzzazzt (EVENT_DEATH)

I'm working on scripting Sky for Project 1999. I have a sample of code for event death spawns on Pegasus isle which I'm cleaning up & fixing. I'm curious as to how you have different spawn codes for 3 mobs with the same name: Bzzazzt.

One spawns 2 mobs, one spawns 3 and one spawns 1.

Is it as simple as making the PL file Bzzazzt000, 001 and 002 and altering each to fit the respective spawns?
Reply With Quote