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Old 09-22-2009, 11:32 AM
Striat_eq
Fire Beetle
 
Join Date: Aug 2009
Location: LA
Posts: 12
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Quote:
Originally Posted by nightsta69 View Post
does $client->Message() broadcast worldwide, or just to the client that triggered the event?
The client that triggered.

quest::we(type, "message"); should work. This is world emote.
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