How about combining the ideas by tightening the level ranges for which you can gain exp. Change the blue con range from say -5 to -3 and the light blue range from -10 to -6 and use the exp mod rules to cause the player take a exp penalty of say 50% for killing light blue cons and maybe 20% for killing dark blue cons. This would help promote the idea to move along to harder zones as well as give the possibility of positive exp mods if desired. Hell for that matter make the con system into rules as well.
Just my 2cp.
|