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Old 09-08-2004, 07:18 AM
aridale
Fire Beetle
 
Join Date: Apr 2004
Posts: 18
Default Npc models to use with forced zone loading

Ok Ive been goin thru the sd3 files and matchin models from em with the race id used ingame to display em. Since you can forceload models into any zone its useful to know WHERE the model is stored besides its race id.

Ive got quite a bit of em so far. Ive tested some of em some of em I havent. Heres my running list. It also contains all of the ones from the latest guidebook that already had the model id and set its found in for quick easy reference.

Code:
The following models can all be force loaded into any zone.
===========================================================

brm,lfaydark_chr
brf,lfaydark_chr
faf,lfaydark_chr
dml,charasis_chr
gri,gri_chr
dra,dreadlands_chr
mim,mim_chr
pif,lfaydark_chr
drm,dreadlands_chr
drf,dreadlands_chr
pum,pum_chr
clm,akanon_chr
clf,akanon_chr
coc,dreadlands_chr
dri,lfaydark_chr
uni,lfaydark_chr
lyc,dreadlands_chr
kgo,dreadlands_chr
yet,dreadlands_chr
fgi,dreadlands_chr
goo,goo_chr
ssk,dreadlands_chr
rap,dreadlands_chr
sgo,acrylia_chr
fmo,fmo_chr
mtc,mtc_chr
rgm,rgm_chr
sir,sir_chr
stu,stu_chr
skn,skn_chr
unb,unb_chr
gmn,acrylia_chr
vac,vac_chr
wet,acrylia_chr
sgr,sgr_chr
sdm,sdm_chr
sdf,sdf_chr
srv,acrylia_chr
shr,shr_chr
muh,muh_chr
ser,sseru_chr
rem,rem_chr
luj,luj_chr
nyd,nyd_chr
nym,nym_chr
trn,trn_chr
wrf,wrf_chr
skb,skb_chr
mal,mal_chr
pus,pus_chr
ggl,ggl_chr
moi,moi_chr
trw,trw_chr
nmh,nmh_chr
emp,emp_chr
fmp,fmp_chr
wmp,wmp_chr ??
nmp,nmp_chr ??
gtd,gtd_chr
crb,crb_chr
pbr,pbr_chr
stf,stf_chr
stw,stw_chr
paf,paf_chr
efe,efe_chr
wbu,wbu_chr
spd,spd_chr
tbm,tbm_chr
tbf,tbf_chr
fbm,fbm_chr
fbf,fbf_chr
tsm,tsm_chr
tpb,tpb_chr
tvp,tvp_chr
tpo,tpo_chr
gpm,gpm_chr
gpf,gpf_chr
dpm,dpm_chr
dpf,dpf_chr
opm,opm_chr
opf,opf_chr
hpm,hpm_chr
hpf,hpf_chr
epm,epm_chr
emf,emf_chr
tzm,tzm_chr
tzf,tzf_chr
lug,lug_chr
lga,lga_chr
lgr,lgr_chr
fmt,fmt_chr
fsk,fsk_chr
fud,fud_chr
iwm,iwm_chr
iwf,iwf_chr
izm,izm_chr
izf,izf_chr
vek,vek_chr
gvk,gvk_chr
bvk,bvk_chr
wof,wof_chr
lmm,lmm_chr
lmf,lmf_chr
mmm,mmm_chr
mmf,mmf_chr
rom,rom_chr
bgb,bgb_chr
syn,syn_chr
sem,sem_chr
sef,sef_chr
mmv,mmv_chr
roe,roe_chr
skt,skt_chr
mmy,mmy_chr
gbl,gbl_chr
nin,nin_chr
fgh,fgh_chr
drv,drv_chr
sdc,sdc_chr
glm,glm_chr
eey,eey_chr
box,box_chr
brl,brl_chr
cst,cst_chr
vas,vas_chr
tbl,tbl_chr
rak,rak_chr
cpt,cpt_chr
bon,bon_chr
jkr,jkr_chr
tnm,tnm_chr
tnf,tnf_chr
tem,tem_chr
tef,tef_chr
tgl,tgl_chr
twf,twf_chr
tac,tac_chr
tmb,tmb_chr
ttb,ttb_chr
iwh,iwh_chr
iec,iec_chr
ila,ila_chr
icy,icy_chr
ihu,ihu_chr
isb,isb_chr
ibr,ibr_chr
ilb,ilb_chr
ise,ise_chr

kha,griegsend_chr 205
spr,griegsend_chr 231
tho,griegsend_chr 214
vpm,griegsend_chr 208
tot,growthplane_chr 173
udk,gunthak_chr 324
spb,hatesfury_chr 334
aam,hohonora_chr 322
mar,hohonorb_chr 296
bat,katta_chr 260
vol,katta_chr 219
hsn,nightmareb_chr 297 ??
har,letalis_chr, 111
vrm,necropolis_chr 156
trt,nightmareb_chr 257
gnn,paw_chr 39
phx,poair_chr 303
xeg,poair_chr 299
btx,podisease_chr 255
bub,podisease_chr 268
buu,podisease_chr 269
dsb,podisease_chr 253
kop,podisease_chr 266
lep,podisease_chr 267
rth,poeartha_chr 298
veg,poeartha_chr 258
sma,poearthb_chr 310
sta,poearthb_chr 306
fen,pofire_chr 284
srg,pofire_chr 254
br,ponightmare_chr 279
nbt,ponightmare_chr 260
skb,ponightmare_chr 250
kar,postorms_chr 278
skr,postorms_chr 308
svo,postorms_chr 309
raz,potactics_chr 288
taz,potactics_chr 289
val,potactics_chr 318
mam,potimea_chr 107
shn,potimea_chr 217
abh,potimeb_chr 193
nmg,potimeb_chr 277
sar,potimeb_chr 283
tmt,potimeb_chr 304
vsm,potimeb_chr 98
vsf,potimeb_chr 98
wrb,potimeb_chr 319
wbu,powar_chr 321
kra,powater_chr 315
pir,powater_chr 74
sha,powater_chr 61
slg,powater_chr 261
swo,powater_chr 105
tmr,powater_chr 246
wmp.powater_chr 271
all,qcat_chr 91
bet,qcat_chr 22
bgm,qcat_chr 55
caz,qcat_chr 95
cub,qcat_chr 31
fis,qcat_chr 24
inn,qcat_chr 123
min,qcat_chr 53
qcf,qcat_chr 71
qcm,qcat_chr 71
rat,qcat_chr 36
sna,qcat_chr 37
spi,qcat_chr 38
zom,qcat_chr 70
ghu,qey2hh1_chr 33
gia,qey2hh1_chr 18
lif,qey2hh1_chr 50
lim,qey2hh1_chr 50
tre,qey2hh1_chr 64
wil,qey2hh1_chr 69
cen,qeynos_chr 16
pre,qeynos_chr 141 ?
liz,rathemtn_chr 51
orc,rathemtn_chr 54
sph,rathemtn_chr 86
zof,rathemtn_chr 70
dru,rathemtn_chr 122
gar,rathemtn_chr 29
goj,pojustice_chr 251
otm,pojustice_chr 190
tbu,pojustice_chr 256
bix,rivervale_chr 79
rif,rivervale_chr 81
rim,rivervale_chr 81
fun,runnyeye_chr 28
gal,scarlet_chr 228
sch,scarlet_chr 221
snn,scarlet_chr 225
teg,scarlet_chr 215
icm,sebilis_chr 139
icf,sebilis_chr 139
trk,sebilis_chr 19
rnb,sharvahl_chr 207
sow,sharvahl_chr 232
vsg,sharvahl_chr 239
vsk,sharvahl_chr 238
mer,sirens_chr 110
wal,sirens_chr 177
wlm,sirens_chr 191
wur,skyfire_chr 158
wyv,skyfire_chr 157
fsg,skyshrine_chr 188
stg,skyshrine_chr 189
pri,skyshrine2_chr 198
sro,solrotower_chr 247
avi,southkarana_chr 13
cpf,stonebrunt_chr 23
cpm,stonebrunt_chr 23
stc,stonebrunt_chr 119
shm,thedeep_chr 217
shf,thedeep_chr 217
cof,thurgadina_chr 183
com,thurgadina_chr 183
con,thurgadinb2_chr 183 <-- dain
efs,timorous_chr ??? <-- kunark boat or shuttle?
elf,timorous_chr ??? <-- kunark boat?
es,timorous_chr ??? <-- kunark boat?
ogs,timorous_chr ??? <-- ogre boat to DL?
egm,tox_chr 78
was,tox_chr 109
gdm,unrest_chr 117
rea,unrest_chr 80
gem,veeshan_chr 118
gef,veeshan_chr 118
sim,veeshan_chr 147
ssn,veeshan_chr 146
yak,wakening_chr 181
frt,warrens_chr 102
wyv,wvy_chr 157 <-- looks like wyverns have their own
grg,airplane_chr 121
den,befallen_chr 99
fpm,befallen_chr 44
gar,befallen_chr 29
gol,beholder_chr 17
sce,bothunder_chr 312
ssa,bothunder_chr 307
kaf,butcher_chr 94
kam,butcher_chr 94
sku,butcher_chr 83
ked,cauldron_chr 103 <-- I think
hlm,everfrost_chr 90
hlf,everfrost_chr 90
okm,feerrott_chr 93
okf,feerrott_chr 93
fef,felwithea_chr 106 possibly dont see female stuff for fel listed in races
fem,felwithea_chr 106
lee,firona_chr 104
hag,frozenshadow_chr 185
spc,frozenshadow_chr 174
owb,hollowshade_chr 206
vst,karnor_chr 20 <-- maybe doppleganger it says its vs in karnor /shrug
xal,karnor_chr 136

Where the line is skipped between the models is where I started findin em myself from the s3d files. The number beside em is the race ID pretty much everything has to have gender set to 2 or youll get a human male. The ones above the skipped line are the ones straight from the guidebook I didnt put the race id with them 1) because I havent gotten around to it yet 2) you can just search for the name in the guidebook. Ill add to this anymore I find also if anyone else knows some not listed plz post em cause itll make my work easier and itll be useful for anyone forceloading models =)
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