Decided to revisit this after all, as I was toying around with things a bit more. And in doing so, unless I'm reading the code incorrectly. It is iterating through the inventory slots, the first qualifying ItemTypeDrink (Drink) and ItemTypeFood (Food) it comes across are the ones used to add stats. And until I dig more, I cannot see why it's behaving any differently.
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I don't know why everyone assumes I can't compile binaries, I can and have.
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I never assumed as such. I simply stated, you should consider compiling your own binaries (as in, you are not, for whatever the reason I don't care, it's your business), though if you were, you probably would have changed things to behave till your heart's content.