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  #1  
Old 10-05-2004, 12:59 AM
sdabbs65
Dragon
 
Join Date: Dec 2003
Location: Earth
Posts: 818
Default CURRENT_WORLD_VERSION:EQEMu 0.5.9-DR2 scribespells error

scribespells isn't working.

To repro: Create Gnome Mage, enter game.
Open Spellbook.
Open Inventory.
Click spell scroll level 1, click slot on page 1.

Effect: Purple progress bar for scribing behaves normally, but when it finishes, things get "hung" up. never completes.

it may have something to do with perl...

note:on 07/26/2004
Cofruben: Added some perl functions,including: ding,addldonpoint,surname,permaclass/race/gender,scribespells.
Im useing precompiled 0.5.9-DR2 with perl from the CVS hole.
my server is setup correctly for perl and I have all the required files but I also noticed I do not see any particale effects when guards cast spells it may not be related.



Any Ideas?
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  #2  
Old 10-07-2004, 08:20 AM
Magoth78
Discordant
 
Join Date: Jun 2003
Posts: 345
Default

here's the zone.exe error:

Code:
[Error] Wrong size on OP_MemorizeSpell. Got: 16, Expected: 12
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  #3  
Old 10-07-2004, 12:02 PM
sdabbs65
Dragon
 
Join Date: Dec 2003
Location: Earth
Posts: 818
Default

Quote:
Originally Posted by Magoth78
here's the zone.exe error:

Code:
[Error] Wrong size on OP_MemorizeSpell. Got: 16, Expected: 12
this also happens on casting a spell

Unknown opcode: 0x02e9 size:8 Client:bob
0: CB 01 00 00 40 00 00 00 | ....@...
Unknown opcode: 0x037b size:12 Client:bob
0: CB 01 00 00 00 00 00 00 - 00 00 00 00 | .........
Unknown opcode: 0x01e5 size:8 Client:bob
0: 0A 00 00 00 5A C9 FD B3 | ....Z...
[Error] Wrong size on OP_MemorizeSpell. Got: 16, Expected: 12
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  #4  
Old 10-08-2004, 04:51 PM
sdabbs65
Dragon
 
Join Date: Dec 2003
Location: Earth
Posts: 818
Default more opcodes.

here are some more codes i have collected.
world.exe
unknown opcode: 0x02eb size:0 bytes
unknown opcode: 0x0376 size:0 bytes
unknown opcode: 0x02eb size:0 bytes
unknown opcode: 0x00ee size:0 bytes

zoneserver.exe
Zoneserver SetZone: deleted:8782 neriaka (40)
Received unknown opcode: 0x0376 size:0 bytes
[Status] 694735 New client from ip:deleted port:50044
Unknown opcode: 0x01e5 size:8 Client:Kolzin
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  #5  
Old 10-09-2004, 05:43 AM
schoppew
Fire Beetle
 
Join Date: Jun 2004
Posts: 26
Default temp fix for spells problem....

I implimented a temporary fix for this. In eq_packet_structs.h under the lines:
int32 scribing; // 1 if memorizing a spell, set to 0 if scribing to book
// 2 if un-memming

add:

int32 unknown_spell;

I have not figured out what the last variable should be yet, but I am working on it.
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  #6  
Old 10-09-2004, 12:17 PM
Edgar1898
Senior Member
Former EQEmu Developer
Current EQ2Emu Lead Developer
 
Join Date: Dec 2002
Posts: 1,065
Default

Its been fixed now
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  #7  
Old 10-09-2004, 03:15 PM
sdabbs65
Dragon
 
Join Date: Dec 2003
Location: Earth
Posts: 818
Default

Quote:
Originally Posted by Edgar1898
Its been fixed now

I downloaded it 11 mins ago and tryed it..
spells still don't mem or scribe.

heres the codes .

Received unknown opcode: 0x02eb size:0 bytes
Unknown opcode: 0x02e9 size:8 Client:bob
0: D7 00 00 00 40 00 00 00
Unknown opcode: 0x037b size:12 Client:bob
0: D7 00 00 00 00 00 00 00 - 00 00 00 00
Unknown opcode: 0x01e5 size:8 Client:bob
0: 0A 00 00 00 5A C9 FD B3
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  #8  
Old 10-09-2004, 03:16 PM
Edgar1898
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Former EQEmu Developer
Current EQ2Emu Lead Developer
 
Join Date: Dec 2002
Posts: 1,065
Default

kk, I might not have checked in one of my files, will check now
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  #9  
Old 10-09-2004, 03:39 PM
Edgar1898
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Former EQEmu Developer
Current EQ2Emu Lead Developer
 
Join Date: Dec 2002
Posts: 1,065
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oops, yah forgot to check it in, it should be on cvs in a few hours
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  #10  
Old 10-09-2004, 03:46 PM
sdabbs65
Dragon
 
Join Date: Dec 2003
Location: Earth
Posts: 818
Default opcodes

im going to tracking opcodes i will provide a full list in about a week of all the ones gathered. they will be devided into
world opcodes and
zone opcodes...
hope this helps the cause.
as I do not see a list of them anywheres beside the ones i posted.
let me know if you need anything else.

on a side note.
Im working on the perl quest system atm trying to figgure out why it's not working and what could be done to correct it.
I have noticed that I can see spell effects now as I could not before on the new patch you just did ....looking good ,thanks for the upgrade.
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  #11  
Old 10-10-2004, 11:39 AM
maveren
Sarnak
 
Join Date: Sep 2004
Location: Wisconsin
Posts: 72
Default

ive gotten 0x02eb errors directly after creating a new character and logging intop world for the first time, then i errors and shuts down an instance of the zone.exe leaving 4, if i dont quit the client and try again i get a dailog on the character selection screen stating that the zone isnt availible and the op code in world\.exe again, shuts down a second zone.exe instance.
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  #12  
Old 10-10-2004, 12:00 PM
Edgar1898
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Former EQEmu Developer
Current EQ2Emu Lead Developer
 
Join Date: Dec 2002
Posts: 1,065
Default

your database isnt up to date, view the global announcement at the top of the page.
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