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Old 01-03-2011, 10:17 PM
Caryatis
Dragon
 
Join Date: May 2009
Location: Milky Way
Posts: 541
Default Guide to enabling SoF+ weapon graphics for titanium/getting rid of pearl necklaces

Figured I would post this since I did a few searches and came up blank and it seems like something more and more people want to do as they get sick of the titanium graphics but don't want to exclude titanium clients or they play on a server with alot of newer graphics.

You can do this as a server admin and provide the files(I think it should be ok since they come from the public patcher) or have your players do this.

Step 1 - Copy your EQ folder to a new location.
Step 2 - Update that copy of EQ to live(run launchpad or everquest.exe)
use: eqlplogin1.everquest.com:15900 in the eqhost file(keep in mind you can get a free account to do the updating, you don't need to pay anything or provide a CC)
Step 3 - Copy all the dragitemXX.tga from UPDATED_EQ\uifiles\default to MAIN_EQ\uifiles\default. If you use a custom UI, you don't need to copy them into that folder as well because they should be read from the default however sometimes this doesn't work so if you see pearl necklaces on a custom UI then copy to custom UI folder as well.

Step 4 - Edit your EQUI_Animations.xml file(in MAIN_EQ\uifiles\default) and add this:
Code:
	<TextureInfo item="dragitem35.tga">
		<Size>
			<CX>256</CX>
			<CY>256</CY>
		</Size>
	</TextureInfo>
	<TextureInfo item="dragitem36.tga">
		<Size>
			<CX>256</CX>
			<CY>256</CY>
		</Size>
	</TextureInfo>
	<TextureInfo item="dragitem37.tga">
		<Size>
			<CX>256</CX>
			<CY>256</CY>
		</Size>
	</TextureInfo>
	<TextureInfo item="dragitem38.tga">
		<Size>
			<CX>256</CX>
			<CY>256</CY>
		</Size>
	</TextureInfo>
	<TextureInfo item="dragitem39.tga">
		<Size>
			<CX>256</CX>
			<CY>256</CY>
		</Size>
	</TextureInfo>
	<TextureInfo item="dragitem40.tga">
		<Size>
			<CX>256</CX>
			<CY>256</CY>
		</Size>
	</TextureInfo>
	<TextureInfo item="dragitem41.tga">
		<Size>
			<CX>256</CX>
			<CY>256</CY>
		</Size>
	</TextureInfo>
	<TextureInfo item="dragitem42.tga">
		<Size>
			<CX>256</CX>
			<CY>256</CY>
		</Size>
	</TextureInfo>
	<TextureInfo item="dragitem43.tga">
		<Size>
			<CX>256</CX>
			<CY>256</CY>
		</Size>
	</TextureInfo>
	<TextureInfo item="dragitem44.tga">
		<Size>
			<CX>256</CX>
			<CY>256</CY>
		</Size>
	</TextureInfo>
	<TextureInfo item="dragitem45.tga">
		<Size>
			<CX>256</CX>
			<CY>256</CY>
		</Size>
	</TextureInfo>
	<TextureInfo item="dragitem46.tga">
		<Size>
			<CX>256</CX>
			<CY>256</CY>
		</Size>
	</TextureInfo>
	<TextureInfo item="dragitem47.tga">
		<Size>
			<CX>256</CX>
			<CY>256</CY>
		</Size>
	</TextureInfo>
	<TextureInfo item="dragitem48.tga">
		<Size>
			<CX>256</CX>
			<CY>256</CY>
		</Size>
	</TextureInfo>
	<TextureInfo item="dragitem49.tga">
		<Size>
			<CX>256</CX>
			<CY>256</CY>
		</Size>
	</TextureInfo>
	<TextureInfo item="dragitem50.tga">
		<Size>
			<CX>256</CX>
			<CY>256</CY>
		</Size>
	</TextureInfo>
	<TextureInfo item="dragitem51.tga">
		<Size>
			<CX>256</CX>
			<CY>256</CY>
		</Size>
	</TextureInfo>
	<TextureInfo item="dragitem52.tga">
		<Size>
			<CX>256</CX>
			<CY>256</CY>
		</Size>
	</TextureInfo>
	<TextureInfo item="dragitem53.tga">
		<Size>
			<CX>256</CX>
			<CY>256</CY>
		</Size>
	</TextureInfo>
	<TextureInfo item="dragitem54.tga">
		<Size>
			<CX>256</CX>
			<CY>256</CY>
		</Size>
	</TextureInfo>
	<TextureInfo item="dragitem55.tga">
		<Size>
			<CX>256</CX>
			<CY>256</CY>
		</Size>
	</TextureInfo>
	<TextureInfo item="dragitem56.tga">
		<Size>
			<CX>256</CX>
			<CY>256</CY>
		</Size>
	</TextureInfo>
	<TextureInfo item="dragitem57.tga">
		<Size>
			<CX>256</CX>
			<CY>256</CY>
		</Size>
	</TextureInfo>
	<TextureInfo item="dragitem58.tga">
		<Size>
			<CX>256</CX>
			<CY>256</CY>
		</Size>
	</TextureInfo>
	<TextureInfo item="dragitem59.tga">
		<Size>
			<CX>256</CX>
			<CY>256</CY>
		</Size>
	</TextureInfo>
	<TextureInfo item="dragitem60.tga">
		<Size>
			<CX>256</CX>
			<CY>256</CY>
		</Size>
	</TextureInfo>
	<TextureInfo item="dragitem61.tga">
		<Size>
			<CX>256</CX>
			<CY>256</CY>
		</Size>
	</TextureInfo>
	<TextureInfo item="dragitem62.tga">
		<Size>
			<CX>256</CX>
			<CY>256</CY>
		</Size>
	</TextureInfo>
	<TextureInfo item="dragitem63.tga">
		<Size>
			<CX>256</CX>
			<CY>256</CY>
		</Size>
	</TextureInfo>
	<TextureInfo item="dragitem64.tga">
		<Size>
			<CX>256</CX>
			<CY>256</CY>
		</Size>
	</TextureInfo>
	<TextureInfo item="dragitem65.tga">
		<Size>
			<CX>256</CX>
			<CY>256</CY>
		</Size>
	</TextureInfo>
	<TextureInfo item="dragitem66.tga">
		<Size>
			<CX>256</CX>
			<CY>256</CY>
		</Size>
	</TextureInfo>
	<TextureInfo item="dragitem67.tga">
		<Size>
			<CX>256</CX>
			<CY>256</CY>
		</Size>
	</TextureInfo>
	<TextureInfo item="dragitem68.tga">
		<Size>
			<CX>256</CX>
			<CY>256</CY>
		</Size>
	</TextureInfo>
	<TextureInfo item="dragitem69.tga">
		<Size>
			<CX>256</CX>
			<CY>256</CY>
		</Size>
	</TextureInfo>
	<TextureInfo item="dragitem70.tga">
		<Size>
			<CX>256</CX>
			<CY>256</CY>
		</Size>
	</TextureInfo>
	<TextureInfo item="dragitem71.tga">
		<Size>
			<CX>256</CX>
			<CY>256</CY>
		</Size>
	</TextureInfo>
	<TextureInfo item="dragitem72.tga">
		<Size>
			<CX>256</CX>
			<CY>256</CY>
		</Size>
	</TextureInfo>
	<TextureInfo item="dragitem73.tga">
		<Size>
			<CX>256</CX>
			<CY>256</CY>
		</Size>
	</TextureInfo>
	<TextureInfo item="dragitem74.tga">
		<Size>
			<CX>256</CX>
			<CY>256</CY>
		</Size>
	</TextureInfo>
	<TextureInfo item="dragitem75.tga">
		<Size>
			<CX>256</CX>
			<CY>256</CY>
		</Size>
	</TextureInfo>
	<TextureInfo item="dragitem76.tga">
		<Size>
			<CX>256</CX>
			<CY>256</CY>
		</Size>
	</TextureInfo>
	<TextureInfo item="dragitem77.tga">
		<Size>
			<CX>256</CX>
			<CY>256</CY>
		</Size>
	</TextureInfo>
	<TextureInfo item="dragitem78.tga">
		<Size>
			<CX>256</CX>
			<CY>256</CY>
		</Size>
	</TextureInfo>
	<TextureInfo item="dragitem79.tga">
		<Size>
			<CX>256</CX>
			<CY>256</CY>
		</Size>
	</TextureInfo>
	<TextureInfo item="dragitem80.tga">
		<Size>
			<CX>256</CX>
			<CY>256</CY>
		</Size>
	</TextureInfo>
	<TextureInfo item="dragitem81.tga">
		<Size>
			<CX>256</CX>
			<CY>256</CY>
		</Size>
	</TextureInfo>
	<TextureInfo item="dragitem82.tga">
		<Size>
			<CX>256</CX>
			<CY>256</CY>
		</Size>
	</TextureInfo>
	<TextureInfo item="dragitem83.tga">
		<Size>
			<CX>256</CX>
			<CY>256</CY>
		</Size>
	</TextureInfo>
	<TextureInfo item="dragitem84.tga">
		<Size>
			<CX>256</CX>
			<CY>256</CY>
		</Size>
	</TextureInfo>
	<TextureInfo item="dragitem85.tga">
		<Size>
			<CX>256</CX>
			<CY>256</CY>
		</Size>
	</TextureInfo>
	<TextureInfo item="dragitem86.tga">
		<Size>
			<CX>256</CX>
			<CY>256</CY>
		</Size>
	</TextureInfo>
	<TextureInfo item="dragitem87.tga">
		<Size>
			<CX>256</CX>
			<CY>256</CY>
		</Size>
	</TextureInfo>
	<TextureInfo item="dragitem88.tga">
		<Size>
			<CX>256</CX>
			<CY>256</CY>
		</Size>
	</TextureInfo>
	<TextureInfo item="dragitem89.tga">
		<Size>
			<CX>256</CX>
			<CY>256</CY>
		</Size>
	</TextureInfo>
	<TextureInfo item="dragitem90.tga">
		<Size>
			<CX>256</CX>
			<CY>256</CY>
		</Size>
	</TextureInfo>
	<TextureInfo item="dragitem91.tga">
		<Size>
			<CX>256</CX>
			<CY>256</CY>
		</Size>
	</TextureInfo>
between </TextureInfo> and <TextureInfo item="cleric01.tga"> at line 406.

Also add this at line 7607 between </Frames> and <Ui2DAnimation> :
Code:
 		<Frames>
			<Texture>dragitem35.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>256</CX>
				<CY>256</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
		<Frames>
			<Texture>dragitem36.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>256</CX>
				<CY>256</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
		<Frames>
			<Texture>dragitem37.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>256</CX>
				<CY>256</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
		<Frames>
			<Texture>dragitem38.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>256</CX>
				<CY>256</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
		<Frames>
			<Texture>dragitem39.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>256</CX>
				<CY>256</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
		<Frames>
			<Texture>dragitem40.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>256</CX>
				<CY>256</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
		<Frames>
			<Texture>dragitem41.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>256</CX>
				<CY>256</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
		<Frames>
			<Texture>dragitem42.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>256</CX>
				<CY>256</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
		<Frames>
			<Texture>dragitem43.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>256</CX>
				<CY>256</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
		<Frames>
			<Texture>dragitem44.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>256</CX>
				<CY>256</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
		<Frames>
			<Texture>dragitem45.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>256</CX>
				<CY>256</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
		<Frames>
			<Texture>dragitem46.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>256</CX>
				<CY>256</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
		<Frames>
			<Texture>dragitem47.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>256</CX>
				<CY>256</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
		<Frames>
			<Texture>dragitem48.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>256</CX>
				<CY>256</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
		<Frames>
			<Texture>dragitem49.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>256</CX>
				<CY>256</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
		<Frames>
			<Texture>dragitem50.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>256</CX>
				<CY>256</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
		<Frames>
			<Texture>dragitem51.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>256</CX>
				<CY>256</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
		<Frames>
			<Texture>dragitem52.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>256</CX>
				<CY>256</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
		<Frames>
			<Texture>dragitem53.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>256</CX>
				<CY>256</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
		<Frames>
			<Texture>dragitem54.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>256</CX>
				<CY>256</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
		<Frames>
			<Texture>dragitem55.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>256</CX>
				<CY>256</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
		<Frames>
			<Texture>dragitem56.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>256</CX>
				<CY>256</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
		<Frames>
			<Texture>dragitem57.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>256</CX>
				<CY>256</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
		<Frames>
			<Texture>dragitem58.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>256</CX>
				<CY>256</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
		<Frames>
			<Texture>dragitem59.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>256</CX>
				<CY>256</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
		<Frames>
			<Texture>dragitem60.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>256</CX>
				<CY>256</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
		<Frames>
			<Texture>dragitem61.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>256</CX>
				<CY>256</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
		<Frames>
			<Texture>dragitem62.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>256</CX>
				<CY>256</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
		<Frames>
			<Texture>dragitem63.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>256</CX>
				<CY>256</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
		<Frames>
			<Texture>dragitem64.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>256</CX>
				<CY>256</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
		<Frames>
			<Texture>dragitem65.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>256</CX>
				<CY>256</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
		<Frames>
			<Texture>dragitem66.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>256</CX>
				<CY>256</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
		<Frames>
			<Texture>dragitem67.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>256</CX>
				<CY>256</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
		<Frames>
			<Texture>dragitem68.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>256</CX>
				<CY>256</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
		<Frames>
			<Texture>dragitem69.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>256</CX>
				<CY>256</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
		<Frames>
			<Texture>dragitem70.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>256</CX>
				<CY>256</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
		<Frames>
			<Texture>dragitem71.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>256</CX>
				<CY>256</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
		<Frames>
			<Texture>dragitem72.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>256</CX>
				<CY>256</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
		<Frames>
			<Texture>dragitem73.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>256</CX>
				<CY>256</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
		<Frames>
			<Texture>dragitem74.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>256</CX>
				<CY>256</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
		<Frames>
			<Texture>dragitem75.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>256</CX>
				<CY>256</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
		<Frames>
			<Texture>dragitem76.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>256</CX>
				<CY>256</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
		<Frames>
			<Texture>dragitem77.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>256</CX>
				<CY>256</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
		<Frames>
			<Texture>dragitem78.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>256</CX>
				<CY>256</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
		<Frames>
			<Texture>dragitem79.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>256</CX>
				<CY>256</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
		<Frames>
			<Texture>dragitem80.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>256</CX>
				<CY>256</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
		<Frames>
			<Texture>dragitem81.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>256</CX>
				<CY>256</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
		<Frames>
			<Texture>dragitem82.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>256</CX>
				<CY>256</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
		<Frames>
			<Texture>dragitem83.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>256</CX>
				<CY>256</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
		<Frames>
			<Texture>dragitem84.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>256</CX>
				<CY>256</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
		<Frames>
			<Texture>dragitem85.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>256</CX>
				<CY>256</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
		<Frames>
			<Texture>dragitem86.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>256</CX>
				<CY>256</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
		<Frames>
			<Texture>dragitem87.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>256</CX>
				<CY>256</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
		<Frames>
			<Texture>dragitem88.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>256</CX>
				<CY>256</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
		<Frames>
			<Texture>dragitem89.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>256</CX>
				<CY>256</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
		<Frames>
			<Texture>dragitem90.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>256</CX>
				<CY>256</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
		<Frames>
			<Texture>dragitem91.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>256</CX>
				<CY>256</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
** Your icons are now functional up to HoT **

Step 5 - Go to UPDATED_EQ\ and copy these files to your main EQ directory:
porequip.eqg
tssequip.eqg
tbsequip.eqg
sofequip.eqg
sodequip.eqg
undequip.eqg
hotequip.eqg

Step 6 - goto MAIN_EQ\resources and open the GlobalLoad.txt file. At line 20, after 2,0,TFFF,dodequip.eqg,Loading DoD Character Equipment Files.... add:
Code:
2,0,TFFF,porequip.eqg,Loading PoR Character Equipment Files
2,0,TFFF,tssequip.eqg,Loading TSS Character Equipment Files
2,0,TFFF,tbsequip.eqg,Loading TBS Character Equipment Files
2,0,TFFF,sofequip.eqg,Loading SOF Character Equipment Files
2,0,TFFF,sodequip.eqg,Loading SOD Character Equipment Files
2,0,TFFF,undequip.eqg,Loading UND Character Equipment Files
2,0,TFFF,hotequip.eqg,Loading HOT Character Equipment Files
You can now see both graphics and icons of all weapons up to HoT.
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  #2  
Old 01-04-2011, 12:02 PM
Akkadius's Avatar
Akkadius
Administrator
 
Join Date: Feb 2009
Location: MN
Posts: 2,071
Default

Nice of you to post this for people Caryatis!

Although, there are certain types of graphics that will turn out simply black and/or won't have particles altogether the last time I did all of this. It will at least get SoF clients looking a lot better, and Titanium clients will at least have something to look at to. There are some really buggy things about the Titanium client and the newer graphics that you will have the texture fill the players view 2-Dimensionally no matter what view or angle you are in when you do this and it's quite odd to say the least.
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  #3  
Old 02-15-2011, 02:14 AM
DarkBane
Fire Beetle
 
Join Date: Feb 2011
Posts: 1
Default

Thanks for taking time to help others out! =)
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  #4  
Old 06-05-2011, 05:12 PM
JAPears
Fire Beetle
 
Join Date: Jun 2011
Posts: 1
Default

i have a problem with step 5, i cant locate these files? i've updated to live, but cant find the files within the updated directory?
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  #5  
Old 10-07-2011, 04:52 PM
Rakkoraz05
Fire Beetle
 
Join Date: Apr 2009
Location: UTah
Posts: 28
Default

Fix my error!

if anyone gets a UI error using underfoot look for

Quote:
</Ui2DAnimation>
At the last entry for drag items and move it to the end of what you inputted.
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  #6  
Old 11-10-2012, 12:05 PM
revloc02c's Avatar
revloc02c
Hill Giant
 
Join Date: Aug 2010
Location: UT
Posts: 215
Default

Ok sometimes I am daft I know, but I am having a problem with step 1. I copied the Everquest installation directory to a new place and tried to run Everquest.exe from there and here's what I get:
Quote:
Connection Failure
Could not establish a connection.
Please check your network connection or contact eqtech@soe.sony.com
OK
So what the heck did I do wrong?
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  #7  
Old 11-10-2012, 02:56 PM
lerxst2112
Demi-God
 
Join Date: Aug 2010
Posts: 1,743
Default

http://www.eqemulator.org/wiki/wikka...akka=PlayGuide

You will notice that nowhere in the guide is Everquest.exe mentioned. The proper file to run is Eqgame.exe.
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  #8  
Old 11-10-2012, 03:25 PM
Caryatis
Dragon
 
Join Date: May 2009
Location: Milky Way
Posts: 541
Default

He is trying to update a copy of his everquest install, so he can get the newest version of the required files to get rid of default icons(ie what this guide is for).

Run launchpad.exe, or worst case you can re-download the whole thing from sony's site since it is FTP now, they obviously provide it for free.
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  #9  
Old 11-10-2012, 03:29 PM
revloc02c's Avatar
revloc02c
Hill Giant
 
Join Date: Aug 2010
Location: UT
Posts: 215
Default

Hey lerxst, I appreciate the post. I am not trying to follow the PlayGuide, I am trying to do the guide in the OP (Guide to enabling SoF+ weapon graphics for titanium), and it does say everquest.exe.
Quote:
Originally Posted by Caryatis View Post
Step 2 - Update that copy of EQ to live(run launchpad or everquest.exe)
(I made a mistake in my earlier post, I said "step 1" and it is step 2 that's killin' me.)

Also, when I try to use eqgame.exe I get an info window that says:
Quote:
Please run EverQuest.exe
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  #10  
Old 11-10-2012, 03:38 PM
revloc02c's Avatar
revloc02c
Hill Giant
 
Join Date: Aug 2010
Location: UT
Posts: 215
Default

Quote:
Originally Posted by Caryatis View Post
Run launchpad.exe.
I don't have this one for whatever reason so...

Quote:
Originally Posted by Caryatis View Post
worst case you can re-download the whole thing from sony's site since it is FTP now, they obviously provide it for free.
...looks like I'll be trying this. Thanks Caryatis.
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  #11  
Old 11-10-2012, 08:09 PM
revloc02c's Avatar
revloc02c
Hill Giant
 
Join Date: Aug 2010
Location: UT
Posts: 215
Default

Just to return and report on this: it worked.

For anyone who reads this thread in the future, if you download it all from Sony's site just make sure you put it in a separate directory from your EQEmu installation (as Caryatis indicated).

And thanks again Caryatis.
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  #12  
Old 11-10-2012, 09:36 PM
wolfwalkereci
Discordant
 
Join Date: Dec 2005
Posts: 435
Default

Only change to the OP I would point out is that dragitemxxx.tga goes up to 114 now. Well last time I dinked around on test I noticed that.
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  #13  
Old 03-18-2013, 07:00 AM
Quientus
Sarnak
 
Join Date: Feb 2010
Location: Scandinavia
Posts: 32
Default

Greetings,

Anyone know if the above still works, when having used the current windows server setup guide ?

I'm wondering about the current files you are downloading from Sony's site (F2P version) ...

Thanks in advance,
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  #14  
Old 11-21-2013, 12:08 AM
SoltanHeatwave
Hill Giant
 
Join Date: Nov 2013
Location: Eastern US
Posts: 109
Default UI errors

I followed the directions as written, but cannot find the error. I get this error message whenever I attempt to connect to my server. I was also getting the necklace graphic and was having other UI problems with NPC graphics. I was able to logon before I made the corrections. I'll just have to recopy my old file. Any help would be appreciated.

Thank you.

UIErrorLog created at Wed Nov 20 23:04:22 2013
[Wed Nov 20 23:04:23 2013] [Line:502 Source:UIFiles\Default\EQUI_Animations.xml] Schema error - Duplicate item dragitem35.tga
[Wed Nov 20 23:04:23 2013] Error reading XML.
[Wed Nov 20 23:04:23 2013] Error reading XML.
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  #15  
Old 11-21-2013, 01:36 AM
NatedogEZ's Avatar
NatedogEZ
Developer
 
Join Date: Dec 2012
Posts: 515
Default

means you have a duplicate entry inside your EQUI_Animations.xml

find out what the max dragitem###.tga is inside your current Animations file then start from that number...

My HoT/UF client started from 80 so I had to do 81 - 120 for the RoF icons .. then 121 to 188 for the expansions after that... hope that helps.

I think around 126-188 I had to convert them all to TGA files because they started to use DDS files... didn't try them as DDS but I assumed they wouldn't work.
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