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  #1  
Old 02-12-2021, 11:02 AM
Slimshaydy
Fire Beetle
 
Join Date: Oct 2014
Posts: 6
Default Simple quest borked

Im teaching myself based off a few test scripts a friend sent me. This was working fine I added something to do it and now for 3 hours idk why it wont work...im overlooking something im sure. Any help please?

Code:
sub EVENT_SAY {
my $=info = quest::saylink("info", 1);
my $=gate = quest::saylink("gate", 1);

if ($text =~/hail/i) {
		plugin::Whisper("Hey $name. Welcome to Carnage. I can give you some $info about the server. Make sure you get a $gate item too!");
		}
if ($text =~/gate/i) {
		plugin::Whisper("summon it emwtf!");
		}
if ($text =~/info/i) {
		plugin::DiaWind("The slaughter awaits! {gold}Carnage Reborn!~ <br> {bullet} {lb} Some cool custom stuff im trying to add!~ <br> {bullet}   {lb} Max level 70~ <br>   {bullet}  {lb} Fully Custom end game content!~ <br>  {bullet} {lb} 2-3 Box Minimum not sure yet~ <br>  {bullet} {lb} End Game Storyline!~ ");
}
	}
Tia <3
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  #2  
Old 02-12-2021, 11:13 AM
joligario's Avatar
joligario
Developer
 
Join Date: Mar 2003
Posts: 1,456
Default

Quote:
Originally Posted by Slimshaydy View Post
Im teaching myself based off a few test scripts a friend sent me.
If you really want to learn, then there are a few resources to assist.
- https://eqemu.gitbook.io/quest-api/ is a great place to start
- Review existing quests in your quest folder and https://github.com/ProjectEQ/projecteqquests
- Use #questerrors in-game to see if quests are failing.
- Google "perl basic tutorial" for resources on how to use variables and general script structure
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  #3  
Old 02-12-2021, 11:14 AM
Slimshaydy
Fire Beetle
 
Join Date: Oct 2014
Posts: 6
Default

Thank you so much!
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  #4  
Old 02-13-2021, 02:36 PM
Sturm
Hill Giant
 
Join Date: Dec 2015
Posts: 103
Default

Code:
my $=info = quest::saylink("info", 1);
my $=gate = quest::saylink("gate", 1);
should be:
Code:
my $info = quest::saylink("info", 1);
my $gate = quest::saylink("gate", 1);
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