Go Back   EQEmulator Home > EQEmulator Forums > General > General::General Discussion

General::General Discussion General discussion about EverQuest(tm), EQEMu, and related topics.
Do not post support topics here.

Reply
 
Thread Tools Display Modes
  #1  
Old 11-23-2024, 07:59 AM
hawk454
Fire Beetle
 
Join Date: Nov 2024
Posts: 3
Default combat disabled in certain zone

Hi all,
I discovered eq emulator this year and am impressed beyond words of the accomplishment. I have a private server running with a group reliving the experience.

In ocean of tears, I tried to kill Gull Skytalon for cleric armor quest and the entire zone seems to have combat disabled. I confirmed aviak isle, goblin isle, and seafury isle with the message "you cannot taunt in a no combat zone".

Is there a server/zone rule or peq database entry that needs correction? I could gm give item I need and skip zone but thus far am playing with self-imposed rules.

I would appreciate any knowledge that could be shared on this.
Reply With Quote
  #2  
Old 11-23-2024, 11:50 AM
hawk454
Fire Beetle
 
Join Date: Nov 2024
Posts: 3
Default

After some further research, I have read a post from Cavedude about some revamped zones have nocombat=0 and another post from Kingly_Krab about editing the zone setting server side. Both were aged posts and seem relevant to me.

However, in 2024, is ocean of tears considered a revamped zone? I just do not know the history of EQ after Planes of Power well enough. I did use #zone to get to OOT so perhaps I am using the wrong zone ID? or Instanced is creating issue.

Anyways, as soon as I get back home I will edit cancombat=1 flag and see if I start getting any errors.

To all that made this project available, I salute you.

Hawk
Reply With Quote
  #3  
Old 11-25-2024, 12:15 PM
hawk454
Fire Beetle
 
Join Date: Nov 2024
Posts: 3
Default

Quick update: Loaded HeidiSQL, Set Nro/Sro/OOT to enable combat. Killed a couple named mobs for quest items and continued along without issue. All were instanced zones. No idea if over time issues could arise with a static zone.

Cheers,

Hawk
Reply With Quote
  #4  
Old 11-27-2024, 04:59 PM
xavieru387
Fire Beetle
 
Join Date: Nov 2024
Location: New York City
Posts: 4
Default

Quote:
Originally Posted by hawk454 View Post
Hi all,
I discovered eq emulator this year and am impressed beyond words of the accomplishment. I have a private server running with a group reliving the experience.

In ocean of tears, I tried to kill Gull Skytalon for cleric armor quest and the entire zone seems to have combat disabled. I confirmed aviak isle, goblin isle, and seafury isle with the message "you cannot taunt in a no combat zone".

Is there a server/zone rule or peq database entry that needs correction? I could gm give item I need and skip zone but thus far am playing with self-imposed rules.

I would appreciate any knowledge that could be shared on this.
Regarding the combat issue, it seems that the zone might ‘ghost’ as “no combat” for specific areas, as to not let people fight by mistake or for quest purposes. Where you installed creating the Kiosk may be as simple as a setting in the Server or PEQ database. If you dare, you could try looking up this zone in the database or maybe the server administrator will have a look for you.
Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 07:59 PM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3