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Spell Support Broken Spells? Want them Fixed? Request it here.

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  #1  
Old 03-24-2021, 09:43 PM
Drakiyth's Avatar
Drakiyth
Dragon
 
Join Date: Apr 2012
Posts: 549
Post Completed ROF2 Spell Animations Library for download.

Drakiyth's ROF2 Spell Animations Library v.0.0.1


• CONTENT IN THIS PUBLIC DOWNLOAD:
- Hundreds of high-res pics taken for almost every spell animation in the ROF2 client.
- All pics were categorized based on what element/theme I felt they fit into.

• HOW TO USE:
- This requires the ROF2 client. Make sure to have a backup of the original.
- The SpellEffects folder included with this download have custom spell animation changes that I made.
- All of the custom changes are used in the pics.
- If you don't use my SpellEffects folder some of the pics will not make any sense to you.
- Copy the SpellEffects folder and paste it into your ROF2 folder and click replace.
- The yellow numbers in the pics represent the spellanim ID in the database found in the spells_new table.
- Some of the pics will say "Lasts forever." This means they won't fade until your character zones.
- Everything is categorized to the best of my ability. If you need a lightning animation;
you will find it in the Lightning and Air folder, etc..
- I hope this helps you with your server development!

• SPECIAL THANKS:
- NatedogEZ, for his awesome spellsguy NPC script that he gave me ages ago.


It's a pretty big file but worth it. You will be able to find any spell animation in the ROF2 client lightning fast.
https://drive.google.com/file/d/1U4c...ew?usp=sharing





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Old 03-24-2021, 10:47 PM
Kingly_Krab
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Join Date: May 2013
Location: United States
Posts: 1,589
Default

For those looking for this kind of stuff.

A couple other resources are available as well as these screenshots.

Akkadius' Spire has a spell animation viewer with videos versus screenshots for most UF-era effects.

http://spire.akkadius.com/spell-animation-viewer

There is also Akkadius' mass weapon and spell viewer that will allow you to view weapon and spell animations in real time with their proper fade ins, fade outs, and transitions.

http://www.eqemulator.org/forums/showthread.php?t=37652

Pictures are worth 1,000 words, except when it comes to animations. Maybe this can be expanded to a webpage and videos versus images.
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