Go Back   EQEmulator Home > EQEmulator Forums > General > General::General Discussion

General::General Discussion General discussion about EverQuest(tm), EQEMu, and related topics.
Do not post support topics here.

Reply
 
Thread Tools Display Modes
  #1  
Old 05-31-2021, 05:28 PM
Beldon
Fire Beetle
 
Join Date: Apr 2014
Posts: 6
Default Equipment Model Extraction for 3D printing

I am trying to pull some equipment files out and convert them to .obj and .stl for 3D printing.

I have had limited success with troll and gnoll models and wanted to try something a bit easier.

I am looking for model - IT10003. I believe it is a Luclin Mallet, but not 100% sure.

I found an old set of files that appear to have been from a team trying to convert EQ stuff into Unity. Seems like that project has halted...

If anyone can point me to where I can find this file - I would greatly appreciate it.
Reply With Quote
  #2  
Old 05-31-2021, 05:50 PM
Splose
Banned
 
Join Date: Apr 2014
Posts: 279
Default

Quote:
Originally Posted by Beldon View Post
I am trying to pull some equipment files out and convert them to .obj and .stl for 3D printing.

I have had limited success with troll and gnoll models and wanted to try something a bit easier.

I am looking for model - IT10003. I believe it is a Luclin Mallet, but not 100% sure.

I found an old set of files that appear to have been from a team trying to convert EQ stuff into Unity. Seems like that project has halted...

If anyone can point me to where I can find this file - I would greatly appreciate it.
Just before I start actually looking you're talking about this one, correct?

Reply With Quote
  #3  
Old 05-31-2021, 05:55 PM
Beldon
Fire Beetle
 
Join Date: Apr 2014
Posts: 6
Default

Yes sir - That is the one. Hoping I can get it with the skins, so I have the face on it. But anything will help.
Reply With Quote
  #4  
Old 05-31-2021, 06:02 PM
Splose
Banned
 
Join Date: Apr 2014
Posts: 279
Default

Quote:
Originally Posted by Beldon View Post
Yes sir - That is the one. Hoping I can get it with the skins, so I have the face on it. But anything will help.
Those are most of the weapons loading right there from my globalload.txt (some of them are just global files that contain more than just weapohs though).

I would guess its in one of the global equips as its a luclin model but ya never know. I'm sure there's someone who would be able to find it easier than I but this list should at least get you started.

It's gonna be lower down the list than higher if that makes sense.

Code:
1,1,TFFFE,Global_obj,Loading Character Equipment Files
1,1,TFTFE,GEquip,Loading Character Equipment Files
2,0,TFFFE,GEquip8,Loading Character Equipment Files
2,0,TFFFE,GEquip2,Loading Character Equipment Files
2,0,TFFFU,grass,Loading Character Equipment Files
2,0,TFFFE,GEquip5,Loading Character Equipment Files
2,0,TFFFE,GEquip4,Loading Character Equipment Files
2,0,TFFFE,GEquip3,Loading Character Equipment Files
2,0,TFFFE,loyequip,Loading Character Equipment Files
2,0,TFFFE,ldonequip,Loading Character Equipment Files
2,0,TFFFE,gatesequip,Loading Character Equipment Files
2,0,TFFFE,omensequip.eqg,Loading Character Equipment Files
2,0,TFFFE,donequip.eqg,Loading Character Equipment Files
2,0,TFFFE,dodequip.eqg,Loading DoD Character Equipment Files
2,0,TFFFE,porequip.eqg,Loading PoR Character Equipment Files
2,0,TFFFE,tssequip.eqg,Loading TSS Character Equipment Files
2,0,TFFFE,tbsequip.eqg,Loading TBS Character Equipment Files
2,0,TFFFE,sofequip.eqg,Loading SOF Character Equipment Files
Reply With Quote
  #5  
Old 05-31-2021, 06:28 PM
Beldon
Fire Beetle
 
Join Date: Apr 2014
Posts: 6
Default

Thank you! The program I am currently using is EQG Weapon Model Importer. It only sees .eqg files. So with most of these being .s3d extensions - I am guessing that is why I cannot find it...

I will have to try and work through that. Thank you again!
Reply With Quote
  #6  
Old 05-31-2021, 08:47 PM
Splose
Banned
 
Join Date: Apr 2014
Posts: 279
Default

Quote:
Originally Posted by Beldon View Post
Thank you! The program I am currently using is EQG Weapon Model Importer. It only sees .eqg files. So with most of these being .s3d extensions - I am guessing that is why I cannot find it...

I will have to try and work through that. Thank you again!
Ah I see.. you might get a better answer on the Discord I'm sure there's people that know much more than me about breaking down the texture files.

If you actually end up 3D printing it i'd love to see the results though.
Reply With Quote
  #7  
Old 06-01-2021, 10:33 AM
Scorpius
Fire Beetle
 
Join Date: Jul 2012
Posts: 20
Default

There is a model viewer / exporter called Kaiyodo's Model Viewer
Which deals with s3d files, it is old, but may work for your purpose, as it does export to .obj files
Found a archive link to it here Link here

Good look, keep us posted
Reply With Quote
  #8  
Old 06-01-2021, 10:58 PM
Beldon
Fire Beetle
 
Join Date: Apr 2014
Posts: 6
Default

Thank you! I was able to extract the mallet without skins using this program. Now to keep poking and see about getting the skins with it.
Reply With Quote
  #9  
Old 06-07-2021, 09:06 AM
Thalix's Avatar
Thalix
Sarnak
 
Join Date: Sep 2016
Posts: 91
Default

This is in gequip3.s3d. Should be in your EQ directory.
Reply With Quote
  #10  
Old 06-09-2021, 08:21 AM
Scorpius
Fire Beetle
 
Join Date: Jul 2012
Posts: 20
Default

I had to have a play with this, just for fun
( never done 3D modeling and no experience with blender, so total newb at this, so is not perfect and probably a few errors )

But i think it came out ok



NB
With the s3d viewer, you can export the textures with the save s3d files button
Just need to map them to the surfaces manually

Hope you like
Reply With Quote
  #11  
Old 06-09-2021, 07:32 PM
Beldon
Fire Beetle
 
Join Date: Apr 2014
Posts: 6
Default

wow this is great. Any chance you can share the file? I can totally new to the mapping surfaces.

Or if you learned via Youtube - shoot me the link

This is what I have so far

https://imgur.com/IuK2m4t

Last edited by Beldon; 06-09-2021 at 07:52 PM.. Reason: added photo
Reply With Quote
  #12  
Old 06-10-2021, 12:56 PM
Scorpius
Fire Beetle
 
Join Date: Jul 2012
Posts: 20
Default

Yeah nps, will PM a link to the blender file, as i say total newb so check over / change before trying to 3D print as probably not ready for that yet, love to see the results when done

Here is updated version, tried to make a little more like the in game one


And yeah, Watched a few YouTube videos on it, been a fun learning curve
Reply With Quote
  #13  
Old 06-20-2021, 12:32 PM
Beldon
Fire Beetle
 
Join Date: Apr 2014
Posts: 6
Default

Still need to work on the design for the hammer head, but looks good

https://imgur.com/Q0aSlpQ
Reply With Quote
  #14  
Old 06-20-2021, 02:03 PM
Scorpius
Fire Beetle
 
Join Date: Jul 2012
Posts: 20
Default

Looking Good, even if you cant get the textures on the print

Nice Job
Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 07:34 AM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3