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  #1  
Old 06-30-2014, 06:43 PM
dukedoit
Fire Beetle
 
Join Date: Apr 2004
Location: California, USA
Posts: 8
Default Linkdead after right clicking a guildmaster

Whenever I try to right click on a monk guildmaster in qeynos2 it causes my client to go linkdead (the percentage slowly drops to zero and then disconnects back to the character select screen). I assume that this will occur regardless of zone or guildmaster.

I am able to successfully open trade windows of vendors, kill and loot mobs.

Any direction to troubleshooting this would be much appreciated.
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  #2  
Old 06-30-2014, 07:13 PM
Krran's Avatar
Krran
Sarnak
 
Join Date: Aug 2007
Location: NC, USA
Posts: 93
Default

Maybe you missed a sql update script if you recently updated your DB?
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  #3  
Old 06-30-2014, 08:07 PM
dukedoit
Fire Beetle
 
Join Date: Apr 2004
Location: California, USA
Posts: 8
Default

Quote:
Originally Posted by Krran View Post
Maybe you missed a sql update script if you recently updated your DB?
Yeah I was thinking that may be the case too. I ended up shutting down the server. Completely dropping the database and putting back in the ones requested by the PEQbeta readme. Still hasn't fixed it.

It still seems like a server issue but just in case I'm doing a fresh Underfoot client with the missing files from EQ Live Steam.

**Update**
Completely fresh copy with all necessary files for Underfoot, still causing linkdead after right clicking a guildmaster.

Last edited by dukedoit; 06-30-2014 at 08:29 PM.. Reason: Update
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  #4  
Old 07-01-2014, 01:27 AM
lerxst2112
Demi-God
 
Join Date: Aug 2010
Posts: 1,743
Default

Check the zone logs for a stack trace. Sounds like the zone might be crashing.
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  #5  
Old 07-01-2014, 04:35 PM
dukedoit
Fire Beetle
 
Join Date: Apr 2004
Location: California, USA
Posts: 8
Default

Quote:
Originally Posted by lerxst2112 View Post
Check the zone logs for a stack trace. Sounds like the zone might be crashing.
I had to look up the term stack trace. I haven't changed my log.ini file and am not sure what sort of logging is enabled by default. Should I modify mine and set everything to show?

The logs did say this though "[07.01. - 13:35:21] Reset Kerl's caster specialization skills to 1. Too many specializations skills were above 50."

I created a new character to test on and there was nothing in the logs that came up when I right clicked. I'm using tail -f to view the logs as they happen.
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