PDA

View Full Version : OpenZone:: Q&A


  1. OpenZone : Post your work here !
  2. Question : OpenZone Contests
  3. OpenZone : Free Zone
  4. zone textures
  5. Problem with 3D viewer
  6. Zonelines With OZ
  7. OpenZone 5.2
  8. Problems with OZ5.2
  9. OpenZone 5.3
  10. OpenZone : Downloads
  11. OpenZone 5.4
  12. problem with import 3DS as a ground mechs
  13. about texture.
  14. Custom items, here they come~
  15. OpenZone 5.5
  16. about script language
  17. Zonepoints and Z cords
  18. New NPC models
  19. Video Training
  20. OZ - Ascii Custom Scene Import
  21. OpenZone 5.6
  22. Using Gmax for better zones and objects.
  23. Tutorial - Adding Trees to Zones
  24. LOC positions in ground editor?
  25. about ground editor
  26. Can you use Everquest models?
  27. bug report
  28. some fonctions needed
  29. World Editor for OZ
  30. Dungeon Builder 1.6
  31. Dungeon Builder 1.7
  32. OpenZone 5.7
  33. OpenZone Sample Scenes (scenepack 1)
  34. I made a zone, I played that zone, with problems
  35. Dungeon Builder 1.8
  36. OpenZone 5.8
  37. OpenZone and .maps
  38. Panorama's
  39. about sound bank
  40. Scene output and Textures
  41. Whats wrong with this house?
  42. OpenZone 5.9
  43. Mob Models
  44. about light
  45. IMporting from 3DS question!!
  46. requirements
  47. Any guides or tutorials for creating a ground mesh in 3dsMax?
  48. OpenZone 6.0
  49. OpenZone 6.1
  50. Dungeon Builder 1.9
  51. OpenZone 6.2
  52. OpenZone 6.3
  53. What's all needed to make a zone?
  54. OpenZone 6.4
  55. OpenZone 6.5
  56. OpenZone 6.6 and some other goodies
  57. Making our own creatures with OpenZone: call for modelers
  58. Where the customization of EQEmu Ends
  59. What can you do with OpenZone?
  60. Problem with Quake3 Importer
  61. Requesting help skinning elf model
  62. OpenZone 6.7
  63. OpenZone 6.8
  64. Problem with OZ :p
  65. OpenZone 6.9
  66. OpenZone 7.0
  67. Issue with Openzone textures
  68. intra-zone teleporters
  69. Dungeon Builder 2.0
  70. OpenSpell 1.0
  71. OpenZone 7.1
  72. OpenZone 7.2
  73. Mobs in New Zone - Spells and Aggro
  74. Graphic limitations?
  75. OpenZone 7.3
  76. OpenZone 7.4
  77. OpenZone 7.5
  78. OpenSpell 1.1
  79. Client discussion, blue-sky thinking welcome
  80. EQEmu Admin Tool 5.4
  81. OpenZone 7.6
  82. Help Needed - Mob Modeling
  83. Mathing Server with Client?
  84. (Ongoing)Mob Texturing/Design
  85. Simple Client Questions
  86. Custom player model question
  87. Tranparent Textures?
  88. Sky Question
  89. Animating
  90. feature request
  91. OpenZone 7.7
  92. Importing 3ds as ground mesh?
  93. ZoneExplorer 1.0
  94. OpenZone 7.8
  95. OpenZone 7.9
  96. OpenZone 8.0
  97. A few questions
  98. OpenZone 8.1
  99. How to create alternate textures for models?
  100. Weird texture bugs and more character model shit hooray!
  101. Problem
  102. if anyone can help, when exporting to .s3d the .map file cant be created
  103. Lighting?
  104. Spawn Viewer
  105. OZ and Bryce
  106. Zone size, sounds, and music
  107. OpenZone Vertex Painting/Blending
  108. problem with textures
  109. Feature Request
  110. New Custom zone source submissions
  111. export to 3DS
  112. fading textures help?
  113. Adding new Item icons and Global Objects/ Spawns
  114. invis walls bug..
  115. Should we have an official content repository?
  116. Issue having my new zone(s) work
  117. Compiling
  118. Issues with texture
  119. Map Editors
  120. Issues with "hoppers"
  121. OpenZone 8.4 in the works
  122. Map problems
  123. Access violation?
  124. New Server/Game being created for simplclient
  125. Zone viewer questions - Custom Zones
  126. OpenZone + Vista = Errors
  127. Back Into Zone Making!
  128. hippo+OZ
  129. Meshes with no texture
  130. MTL information??
  131. Odd request, I know, but...
  132. Question about openzone
  133. Zone Creation Model/Texture issues
  134. Guide: Exporting Zones + Textures
  135. question about cazic thule
  136. OPENZONE 8.6 ? how ?
  137. Memory Issue
  138. Save .scn files
  139. Program to animate eq models
  140. Zone Extrapolation
  141. 3ds Max Tutorials
  142. OpenZone + Large Terrain
  143. open zone 8.6 doesnt seem to save
  144. makepet question!
  145. Getting models from other games/apps into OpenZone
  146. An Update on modeling, OZ, and stuff
  147. Issues with OZ
  148. A few questions about open zone and 3ds
  149. ryzom is open source
  150. FQAdmin 5.9 problem
  151. Access Violation
  152. possible something to move to main Q&A
  153. Openzone question
  154. Future of OpenZone
  155. Need zone in max or 3ds format for a project.
  156. is there an IRC chat for openzone?
  157. Importing maps
  158. armor texture
  159. Win7/openzone - Can't Save [How-To]
  160. OZ Question
  161. Running under Windows 7
  162. OpenSpell
  163. All links broken? How do I make new zones?
  164. To those interested
  165. The Legend of Evercrack
  166. Globally Loaded Door Models
  167. (Blender) Pyramid Arena
  168. New EQG Zone
  169. Sgl
  170. How to change associated email address