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stclairguy
06-30-2004, 11:05 AM
I'm looking to see if anyoen could help me in making a quest. I want to have it so that the character can talk to an NPC, and the NPC will adjust their stats (Str, Wisdom, etc) to a set amount. Like, I want have it so that the NPC would increase their base stat to, say, 100 instead of 85. Or, even better, make it so that a variable can be used so that if the stat is below 100, that stat will be raised to 100. Thanks for the help. I'm pretty new at perl, so any help would be awesome.

Enoex
06-30-2004, 01:55 PM
Why would you want all the base stats set at 100? You could always just weaken / strengthen mobs without doing that. Anyway, I don't believe you can auctally raise stats through perl but maybe you could do it through giving the character AA points for Innate Strength, Wisdom, etc...although I'm not sure how you would get their stat value and do that. :? Would be much easier to just adjust mob strengths.

stclairguy
06-30-2004, 03:07 PM
Well, its most for a reward for specific characters instead of changing all the mobs.

Enoex
06-30-2004, 03:22 PM
Use the item editor then to just make an item (food perhaps, or armor, whatever) to give them stats. I'm not sure if you can permantly increase base stats

animepimp
07-01-2004, 02:38 AM
You can permanently increase base stats with #setstat. But it only works for one stat at a time, if you use it on another the first will revert.

Dave987
07-01-2004, 04:21 AM
Have a looksie here:
http://www.eqemulator.net/forums/viewtopic.php?t=14937&highlight=base+stats

Good luck!

KhaN
07-02-2004, 03:01 AM
Changing base stats cant be done only PERL side, it require a bit of c++ code.