Magoth78
10-18-2004, 12:50 AM
Hello there,
Server version: 0.6.0dr1
DB: a fresh 0.6.0 db
Sources: compiled with the Release profile.
I still have the item poof / change slot issue in this version and I don't know what's happening.
When someones loot an item and immediatly equip it, remplacing an item in the same slot, he will loose this item after zoning / camping / ld'ing or the item will change slot.
Example: I kill a mob and loot a cool sword. I equip it, remplacing the old sword I had (I did not unequip the previous sword before equiping the new one), I have like 85% of chance to loose this item and having the old one duplicated (even if it's lore)
Now, i kill the mob and loot the sword that I put in my inventory. I unequip the old sword and put it in a bag. then, I equip the new sword, I have ~20% of chance to loose it or getting the old one duplicated.
And finally, if i do the same thing as above and I #save 5 times, I have ~5-10% of chance to loose it.
As I mentionned earlier on a previous post, I noticed that the inventory table is not immediatly upgraded when someones equips an item but a bit after. It's probably intentionnal to limit the CPU usage wich I understand but if the guy zones seconds after, he can loose the item.
Any idea?
Magoth
Server version: 0.6.0dr1
DB: a fresh 0.6.0 db
Sources: compiled with the Release profile.
I still have the item poof / change slot issue in this version and I don't know what's happening.
When someones loot an item and immediatly equip it, remplacing an item in the same slot, he will loose this item after zoning / camping / ld'ing or the item will change slot.
Example: I kill a mob and loot a cool sword. I equip it, remplacing the old sword I had (I did not unequip the previous sword before equiping the new one), I have like 85% of chance to loose this item and having the old one duplicated (even if it's lore)
Now, i kill the mob and loot the sword that I put in my inventory. I unequip the old sword and put it in a bag. then, I equip the new sword, I have ~20% of chance to loose it or getting the old one duplicated.
And finally, if i do the same thing as above and I #save 5 times, I have ~5-10% of chance to loose it.
As I mentionned earlier on a previous post, I noticed that the inventory table is not immediatly upgraded when someones equips an item but a bit after. It's probably intentionnal to limit the CPU usage wich I understand but if the guy zones seconds after, he can loose the item.
Any idea?
Magoth