ajb20
10-25-2004, 09:37 PM
1. quest::movepc(); Is not moving the players anywhere near the target location or anywhere near the safe point about half of the time. It tends to put them in about 3 or 4 different places in the zone randomly.
2. Gate/Death does not always return the person to their bind point. Sometimes it will and sometimes it will not. Have had at least 5 teleporters added to the known bad locations that it sends them to.
3. Items handed to a person from an NPC or purchased from an NPC lose their charges after a certain amount of time. This is with items that have unlimited charges. Making it so that the person has to loot the item instead fixes this problem so it seems its a problem with just getting the item from some other means from the NPC.
2. Gate/Death does not always return the person to their bind point. Sometimes it will and sometimes it will not. Have had at least 5 teleporters added to the known bad locations that it sends them to.
3. Items handed to a person from an NPC or purchased from an NPC lose their charges after a certain amount of time. This is with items that have unlimited charges. Making it so that the person has to loot the item instead fixes this problem so it seems its a problem with just getting the item from some other means from the NPC.