mystic414
11-06-2004, 05:26 PM
I submitted this as a bug with sourceforge:
http://sourceforge.net/tracker/index.php?func=detail&atid=586958&aid=1061773&grou p_id=88515
Triggering quest::attack($name) causes the mob to attack, but zone.exe starts endlessly outputtting "Catching Mob Crash...". This continues even if I feign death so that the mob is no longer attacking.
Aside from being annoying, the endless looping causes a great deal of lag in the zone.
I'm using a 6.0DR2 perl precompile.
http://sourceforge.net/tracker/index.php?func=detail&atid=586958&aid=1061773&grou p_id=88515
Triggering quest::attack($name) causes the mob to attack, but zone.exe starts endlessly outputtting "Catching Mob Crash...". This continues even if I feign death so that the mob is no longer attacking.
Aside from being annoying, the endless looping causes a great deal of lag in the zone.
I'm using a 6.0DR2 perl precompile.