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choader
11-23-2004, 03:31 AM
Currently working on bringing the server back, but I have run into problems. It seems, on my server, that the addon.ini doesn't take effect with the user levels - like I set something on 0 status and they still aren't able to use that command. Any fix for this? I have tried re-writing the addon, and re-downloading.

Another problem is when someone leaves a zone, the whole zone itself shuts down in the boot5zones. So, each time someone leaves I have less and less number of zones up.


Any help would be appreciated, please.

Belfedia
01-21-2005, 10:45 PM
Same for me with addon.ini

Skyphen
01-30-2005, 08:42 AM
if you are trying to get people to use a command the status should be 250 for access to all commands. Giving someone access 0 says they have access to no commands. Also I take it that addon.ini is in the correct directory. It should be in the same level as world.exe and boot5zone.bat.

Belfedia
01-30-2005, 01:41 PM
Mhh i explain with one example :)

I have the #zone level in addon.ini to 10
i create an account with flag 10
my char can't use #zone command (too high privilege)
Of course my addon.ini is with my world and zone exe
I don't understand why, but not work :(

footfall99
02-01-2005, 03:32 AM
I would just suggest leave the commands @ their respected levels and just flag yourself for the appropriate level. Less work, less trouble, more time to spend on other things like repopulation and debugging.
-Footfall99

edit-grammar

Belfedia
02-02-2005, 02:50 AM
I would just suggest leave the commands @ their respected levels and just flag yourself for the appropriate level. Less work, less trouble, more time to spend on other things like repopulation and debugging.
-Footfall99

edit-grammar

Sure but i need beta tester with only #zone commands
And i don't want give all spawn & dbspawns commands for all...

footfall99
02-02-2005, 03:32 AM
At level 0+ the only commands available are:
#itemsearch
#summonitem
#goto
#zone
#zonestatus
#guild
#showstats
#datarate

-Footfall99

RangerDown
02-02-2005, 05:47 AM
You said you rewrote the addon.ini completely. Why don't you post that for us in a [code] tag.

Belfedia
02-03-2005, 04:19 AM
#Addon release file

[CommandLevels]
$MAXCLIENTS=25
@NPCSPELLS=8
!setaaxp=100
!setaapts=100
!level=100
!damage=100
!heal=10
!npcspecialattk=100
!kill=100
!timeofday=100
!date=100
!haste=100
!weather=100
!shutdown=200
!setxp=100
!summonitem=10
!itemsearch=10
!finditem=10
!search=100
!spawn=100
!delacct=200
!size=10
!worldshutdown=200
!chat=200
!appearance=150
!zoneshutdown=150
!zonebootup=150
!emote=100
!summon=100
!kick=150
!mana=100
!npcloot=100
!findspell=100
!spfind=100
!castspell=100
!cast=100
!invul=10
!invulnerable=10
!setskill=100
!setskillall=100
!setallskill=100
!save=100
!depop=100
!depopcorpses=100
!depopzone=100
!repop=100
!spawnstatus=100
!listnpcs=100
!listnpccorpses=100
!listplayercorpses=100
!deletenpccorpses=100
!deleteplayercorpses=150
!showbuffs=100
!nukebuffs=100
!hideme=100
!deletecorpse=150
!sendzonespawns=200
!flymode=10
!race=10
!texture=100
!gender=100
!zheader=100
!zsky=100
!zcolor=100
!zcolour=100
!zuwcoords=100
!zsafecoords=100
!zclip=100
!zsave=200
!npccast=100
!dbspawn2=200
!npctypespawn=100
!attack=150
!zstats=100
!lock=150
!unlock=150
!motd=150
!makepet=100
!crashtest=201
!showpetspell=250
!freeze=100
!unfreeze=100
!pvp=100
!permaclass=80
!permarace=80
!permagender=100
!gm=100
!gmspeed=100
!movechar=100
!title=100
!copychar=200
!serverinfo=200
!npcstats=100
!memspell=100
!zone=10
!goto=10
!dbspawn=100


My addon.ini file
#zone command not work with flag 10, working with flag 50
but in my addon, zone=10 ??? don't understand why.
Perhaps have a wrong addon.ini ??

RangerDown
02-03-2005, 04:51 AM
It all appears to be correct. Check your output from zone.exe to see if it mentions anything about being unable to load addon.ini. If you're using one of the development releases, they might be changing something to do with addon.ini at the moment; I suggest you use a stable release.

Belfedia
02-03-2005, 08:13 AM
I use stable release (from guide in eqemulator.net page)
I don't have a load of /addon.ini in zone.exe
I have this in world.exe and make no error ???
That very strange ! is'nt it ?
I found another command : scribespells
work for self target and no for other target ???
perhaps my program release is'nt good ?
Have you a link ?

RangerDown
02-03-2005, 08:33 AM
Well, that is strange, especially if you're doing a stable release. I'll talk to one of the devs this evening and see if they've made some changes to how addon.ini's loaded. There's been talk about extending the permission system to a few other aspects (currently there's a few places where status level requirements are hard coded in, and they may be customizing those to give the server op control of those aspects)

Belfedia
02-07-2005, 11:04 AM
My version of eqemu is the last compiled perl in CVS (download for eqemu page file)
and my db is the last peqkunark, but i think Db don't make something in #commands ?

EDIT: This ok now, i have the good version of zone.exe and things are very better :) Addon.ini work fine.
But scribespell work self only :(

steelrat
07-01-2005, 12:22 PM
My version of eqemu is the last compiled perl in CVS (download for eqemu page file)
and my db is the last peqkunark, but i think Db don't make something in #commands ?

EDIT: This ok now, i have the good version of zone.exe and things are very better :) Addon.ini work fine.
But scribespell work self only :(


I thought #scribespells WAS self only????... could be me being stupid.. but thats what I always thought..

Belfedia
07-19-2005, 12:24 AM
In command description #help, scribespell is a TARGET command...
That why i found strange when i see it is only self command...

Hellefire
07-19-2005, 04:29 AM
Is scribespell the one that scribes one or multiple or all spells into someones spell book? If so, then there is a way to make it a target effect and not self-only. Someone used it on me when I was playing around with various servers.

Aaron