PDA

View Full Version : 0.3.2 stuff.


Wiz
05-10-2002, 11:25 AM
After asking in chat, I figured it might be worth a shot to try here too.

Since there's so much problems with the current code, and the 0.3.1.1 Z/combat issues are driving me insane, I wonder if anyone has the pre-May 8 0.3.2 source.

I'd really like to get my server running, these two things are the only ones standing in my way right now. :)

Merkur
05-10-2002, 11:34 AM
yes devs have. its public when we release :)

Wiz
05-10-2002, 11:36 AM
I figured. ;)

Just since some servers are running this code, it'd be nifty if it was possible to get hold of it at all.

Shawn319
05-10-2002, 12:04 PM
that version still doesnt handle the latest EQ patch. coders are still working on getting the packet structures right.

Wiz
05-10-2002, 12:11 PM
that version still doesnt handle the latest EQ patch. coders are still working on getting the packet structures right.

Knew that. Z-issues and combat code makes 0.3.1.1 currently unplayable though, even with the correct patch. :(

Ariak
05-11-2002, 11:46 AM
Um.. what z issues with 0.3.1.1 ??

Wiz
05-11-2002, 01:11 PM
Um.. what z issues with 0.3.1.1 ??

There's considerable issues with GetZ, from what I can gather. #summon will summon a character under the world, #dbspawn2, #npctypespawn etc are broken... EXCEPT:

When you spawn them at z 0, or the ACTUAL z. Take dragon necropolis, Zlandicar's lair for example. This isn't very far below the ground in reality, but doing #Loc there retrieves something like neg 2000, which is also the number used for #dbspawn2.

Now, doing #dbspawn2 and changing this number to -200 makes the spawn work.

DeletedUser
05-11-2002, 01:45 PM
they aren't broken, just bugged a bit