PDA

View Full Version : 0.6.2 released


fathernitwit
09-04-2005, 07:47 AM
hey folks.

0.6.2 has been released... as good as its gunna get for now anyways. I have not tested any of the binaries for windows, I just built them. Files are on sourceforge.

Make sure you patch to live before DoD hits (the 13th I think)... this is it for a while.

See doodman's post about 0.6.2 in the news and the changelog for SQL changes. (its also on the PEQ forums in db releases, velious compatibility)

You will need to run the ppconvert utility to convert any old players (back up first!), as converting has been removed from world/zone.

Also, PEQ has released velious rc1 which is compatible with this release, see www.projecteq.net.

enjoy.

billhugh
09-04-2005, 08:20 AM
Is 6.2 the one that will work with the current patch?

I patched about a week and a half ago. Am I still out of luck?

Thanks
BH

Dr Zauis
09-04-2005, 08:38 AM
Is 6.2 the one that will work with the current patch?

I patched about a week and a half ago. Am I still out of luck?

Thanks
BH

You are in luck!

Lorestel
09-04-2005, 08:56 AM
Hooray! *bows down to overlords*

billhugh
09-04-2005, 10:32 AM
Now we just need someone to write one of those nifty tutorials on how to get our own server running!!

BH

cavedude
09-05-2005, 06:04 AM
Great work, devels!

As a side plug ;) keep an eye out for the next release of the Dark Rogue Production's Server Pack utilizing 0.6.2.

Koshoji
09-05-2005, 08:55 AM
So this will work with windows and also minilogin?


I'm so excited about this! I'm going to go burn a copy of my Live EQ folder to dvd right now :)

solid11
09-05-2005, 09:12 AM
Tis a GREAT day indead!!

Magoth78
09-05-2005, 10:21 AM
Good job devs, as usual.

If anyone's running a 0.6.2 server, could he make a test for me please? set the ServerType to 1 and the leavecorpse to 1 variables. I would like to see if it's working well on this version.

Thx by advance,
Mag

Shredomatic
09-05-2005, 02:08 PM
Wicked. Now we just need some servers to play on. :D

fathernitwit
09-05-2005, 02:54 PM
updated binaries on sourceforge to hopefully fix a shared mem issue.

corpses might not be working right, but if they are not, it should be fixable.

asitfails88
09-05-2005, 05:50 PM
what is the new eqhost code?

vRandom
09-05-2005, 06:56 PM
updated binaries on sourceforge to hopefully fix a shared mem issue.

corpses might not be working right, but if they are not, it should be fixable.

I tried the new binaries, posted the results in this topic, as not to make this current one the support topic or something like that....

http://www.eqemulator.net/forums/showthread.php?t=19261

vRandom

Magoth78
09-05-2005, 07:59 PM
FNW,

"corpses might not be working right, but if they are not, it should be fixable."

-- I've checked into the code in 6.0dr2 (the version I'm running actually) and the 0.6.2 version. The code about the corpses (attack, playercorpse, entity.cpp) seems to be the sames.
I've made a ghetto fix (as u can see in the post: http://www.eqemulator.net/forums/showthread.php?p=112620#post112620 ) but it causes the corpse's owner or the player's killer to crash, depending of who I'm sending the SendZoneCorpsesBulk on.

If it can kinda helps..

Mag

fathernitwit
09-06-2005, 04:01 PM
fixed binaries again, hopefully for good this time.

bluejam
09-10-2005, 09:24 AM
Thanks a lot to everyone who has worked on this. I haven't played the Emu (or Everquest in general as I don't have a live account anymore) since August 2004.

xeludzen
09-11-2005, 01:32 PM
Is anyone else having problems getting to the server screen? I am fully patched.

wodon
09-11-2005, 01:55 PM
i get to the charecter screen on SA but once i click login, it just 'freezes' and i have to CTRL + ALT + DEL it out.

BTW, when i click on some servers like FatherNitwit's and Ravens Nest, it acts like it is going to load, then it stops and says a 1017 error. Why does it do that as well?

supersonic
09-11-2005, 05:15 PM
Would just like to say THANK YOU DEVS. Heres hoping we can keep building apon this version so it will be just as stable as any Live Server.

8-)