WildcardX
09-12-2005, 10:50 AM
Please see this thread for information about this bug:
http://www.eqemulator.net/forums/showthread.php?t=19321
Basically, the 6.2 server has a definition for OP_AnnoyingZoneUnknown opcode in it's opcode.cfg file and it is defined in the server as well, but no handle function for this opcode is specified so the server has no idea what to do with this opcode. Also, there is a line in the server where unknown upcodes are reported to the display, but that line is hard coded to always report the opcode number as 0 or 0x00000. It would be useful to remove that hard coded zero to display the actual opcode number so we can update the opcodes.cfg file as needed.
http://www.eqemulator.net/forums/showthread.php?t=19321
Basically, the 6.2 server has a definition for OP_AnnoyingZoneUnknown opcode in it's opcode.cfg file and it is defined in the server as well, but no handle function for this opcode is specified so the server has no idea what to do with this opcode. Also, there is a line in the server where unknown upcodes are reported to the display, but that line is hard coded to always report the opcode number as 0 or 0x00000. It would be useful to remove that hard coded zero to display the actual opcode number so we can update the opcodes.cfg file as needed.