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mrea
05-07-2006, 07:21 AM
Using version EQEmu-0.7.0-786 (2006-04-25) the zone crashes shortly after a player logs in. The last packet that I see sent is OP_GuildMOTD followed by a certain length (typically being in the upper 400s if I remember correctly).

mrea
05-09-2006, 12:22 PM
No one has ever heard of this problem? I figure I'll give the exact length: 648. Immediately after my character spawns the zone crashes.

I tried compiling my own version of the Emulator but EQStreamType.h was missing.

Belfedia
05-09-2006, 01:24 PM
Don't have this problem on my version :(

mrea
05-14-2006, 11:55 AM
I still get this on the latest automated build. I even made a character and created a guild from the HTTP interface and also placed an MOTD for that guild in the database, it still says length 648