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View Full Version : Spell Bugs


elation
06-15-2006, 04:35 AM
There are several I've noticed so far.

Enc - Radiant Visasage line will not allow Jboots spell (and possibly any sow line)
War - Arch Shielding on breastplate will not allow dru - Protection/Skin of/like Nature. You can cast Skin like Nature first and then Arch Shielding. Have not tested with enc.
Dru - Nature's Renewal will not cast on anyone else - displays 'out of range' error

Coleshadowblades
06-19-2006, 03:28 AM
wunshi's focusing : unknown spell effect (262) in wunshis focusing

elation
06-21-2006, 12:42 AM
Update on the dru skin line vs the enc shield hp buff line. Tons of stacking issues. PoTG and Cabbage will not stack at all with enc buffs. Natureskin will stack but only if it is cast first. The complete non-stackability begins when the line changes from hp to mana regen.

Another serious bug (which has probably been reported) is: Casting spells that require components crash the zone if you do not have the components.

jaws007
07-05-2006, 01:09 PM
-enchanter spell horrifing visage will not allow clarity to be recast

-enchanter boon of garou after timer uses up werewolf form stays with life tap proc staying also and stats return to normal.

-when in a group, when zoning members switching place in group order and cannot invite player into group unless in line of sight. the whole grouping mechanism broke; except first invites made, then if zoning or player in or out of group.

elation
07-10-2006, 04:19 PM
-enchanter boon of garou after timer uses up werewolf form stays with life tap proc staying also and stats return to normal.

Shhhh .... this is a feature. :D

-Cleric self mana/hp buff will not stack with regular line hp buff.

sylverwolf
07-18-2006, 07:23 AM
When you have a mob rooted, you should be able to snare it too. Can snare/root and snare holds when root breaks as it should. But not root/snare. When trying to snare a rooted mob, it gives a message that it will not work on target. As if it's immune.

soulshot
07-18-2006, 09:10 AM
mages summon item spells summon incorrect items.

d00d
07-21-2006, 11:04 AM
mages summon item spells summon incorrect items.

This is easy to fix, just change the item id's in the database.

mattmeck
07-21-2006, 04:06 PM
This is easy to fix, just change the item id's in the database.

this has the potential to be bad, it would break any quests that the other items may have, also would cause issues updating items from a sql later, and item updates happen whenever SOE adds items / changes items.

easier to fix the spell with the new spell editor.