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Rhodan
11-04-2006, 03:45 PM
In the recipe editor I was trying to remove a lore non stackable bone chips from a recipe and add the normal stackable ones. However, no matter which bone chips I selected from the "find" menu, the same lore and non-stackable bone chips were added.

Are you adding by name or by ID#?

GeorgeS
11-04-2006, 04:26 PM
I just tried changing a recipe to use bone chips and all the ones I used work fine. You did click on "Save Recipe" riight?To overwrite an item with another, select that row then "Add as Ingredient",
then save the recipe and your done.

GeorgeS

Rhodan
11-04-2006, 06:52 PM
Yep, I deleted the row then added a row, then selected the bone chips in find and clicked add as ingredient and saved the recipe. It came up as the same lore bonechips though.

GeorgeS
11-05-2006, 06:05 AM
Thanks for the bug report

Indeed after going over the program code, I found I was using item name as a reference rather than item_id, thus the first bone chips it finds is the one used.
Now it uses item_id.
Please download the newest version that's been uploaded



GeorgeS

Rhodan
11-05-2006, 06:58 AM
Just did, it works perfect.

Thanks George!