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View Full Version : Future of rule sets/variables


BWStripes
06-29-2007, 10:37 PM
This is probably on track for their future purpose anyway, but there seems to be a lot of crossover with rule sets and the current variables - would it be possible to combine a lot of their use?

There are a lot in rules that are global, and some that are applicable per zone, for example, GM:MinStatusToZoneAnywhere, Guild:MaxMembers seem global rules; whereas Character:Leavecorpses, and all experience types (some currently in variables) are variable rules, and can be set by zone.

If it sounds a lot like hot-zoning...well, that is one use, but I was thinking more of quest instances.

You'd then need the zone entry to reference a rule set... I don't see that code (yet) but from the source, it looks like it is coming.

Sorry if anyone feels like I've been reading your notebook ;)

gernblan
09-03-2007, 09:59 AM
What would be interesting is IF rules could be moved to the database, with some given the ability to be set by zone (if it makes sense).

John Adams
09-03-2007, 02:07 PM
Rules are in the database, silly man. :)

I know there's tons of stuff still hard coded... so I think I know what you really mean.

gernblan
09-11-2007, 09:50 AM
Yes, I meant outlaw hardcoding :)

Sorry I wasn't more clear.