View Full Version : problem with textures
Cripp
06-05-2008, 06:32 PM
When i try and use my own textures i get these kind of results..
http://www.nugblazers.com/files/zones/EQ000164.bmp
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http://www.nugblazers.com/files/zones/EQ000165.bmp
sometimes they show randomly but not all of them..
what am i doing wrong ? :\
Scorpious2k
06-05-2008, 07:34 PM
I don't know if this is your problem BUT textures must be sized as a power of 2.
32 X 32
16 X 16
2048 X 1024
they don't have to be square, but sides must be a number that is a power of 2 ( for those mathematically challenged: 2 4 8 16 32 64 128 256 512 1024 2048 4096)
Also, you must EXPLICITLY give a texture, if it uses a default (usually the last texture ysed) I have found things get unpredictable and weird.
Cripp
06-05-2008, 08:03 PM
OZ runs pretty strangely for me, especially 8.3.. i have to like spam click to make it load faster at times lol and some other stuff behaves strangely
Scorpious2k
06-05-2008, 08:12 PM
OZ runs pretty strangely for me, especially 8.3.. i have to like spam click to make it load faster at times lol and some other stuff behaves strangely
It is sluggish, and doesn't seem to do shading/shadows right.
It is also a memory hog. If you have less than a GB or are running enough to leave OZ only 500MB or less, it will D R A G G G your computer to a halt. If you keep it the focused window, and give it time to balance out virtual memory, it is usable.
quadroplex
06-06-2008, 09:52 AM
Ive had similar texture problems like this but only when I imported a quake3 zone
Windcatcher
06-08-2008, 02:25 PM
Make sure that texture caching is OFF in your client. That's pretty important.
Cripp
06-09-2008, 05:07 PM
i figured out my problem.. the texture files werent 24 bit they were 256 colors / 8 bit
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