PDA

View Full Version : Mobs that add/remove Quest Items


Kilralpine
07-31-2009, 10:33 AM
This quest script will allow an npc to add/remove quest items according to wether or not the players around them have a specific task... This reduces confusion for players... as looting a quest item without the Task enabled... requires the player to go back and loot it a second time.


##################
#ZONE - Sebilis
#NPC - Trakanon
#Quest - Green Dragon Hearts (Mobside)
#Author - Kilralpine
##################
#####
# This script will add the item 3233 to trakanon's loottable if a player with the task 500 enters his vicinity.
# If a player is to leave his vicinity it will remove the item...
# Therefore this script allows npcs to drop quest items ONLY if a player near them has the correct task, this can be adapted to any npc/task/item. ###
#####

sub EVENT_SPAWN {
my $x = $npc->GetX();
my $y = $npc->GetY();
my $range = 210;
quest::set_proximity($x - $range, $x + $range, $y - $range, $y + $range);
}

sub EVENT_ENTER
{
if (quest::istaskactivityactive(500,0)) {
quest::addloot(3233,1);

}
}

sub EVENT_EXIT
{
if (quest::istaskactivityactive(500,0)) {
$npc->RemoveItem(3233, 1);

}
}


Enjoy

shoknawe2
08-05-2009, 12:47 AM
nice work man

Kilralpine
08-05-2009, 06:17 PM
Thx, i think this in conjunction with the task system... we can make an almost WOW like quest system; Very streamlined