PDA

View Full Version : guild teleporter working


nightsta69
09-23-2009, 01:33 PM
here is everything to make the guild hall teleporter work. its not full, as I took out some things for my server. but you can add those with a little research, and PEQ editor

spawn2 table
INSERT INTO `spawn2` VALUES ('72045', '80016', 'guildhall', '0', '-128.100006', '-25.500000', '3.100000', '81.000000', '0',

'0', '0', '0', '1', '1');
INSERT INTO `spawn2` VALUES ('57311', '46047', 'guildhall', '0', '-102.800003', '-70.800003', '7.100000', '30.299999', '0',

'0', '0', '0', '1', '1');

merchantlist table
INSERT INTO `merchantlist` VALUES ('345000', '10', '10092');
INSERT INTO `merchantlist` VALUES ('345000', '5', '10094');
INSERT INTO `merchantlist` VALUES ('345000', '1', '49803');
INSERT INTO `merchantlist` VALUES ('345000', '13', '76000');
INSERT INTO `merchantlist` VALUES ('345000', '12', '76001');
INSERT INTO `merchantlist` VALUES ('345000', '15', '76002');
INSERT INTO `merchantlist` VALUES ('345000', '17', '76003');
INSERT INTO `merchantlist` VALUES ('345000', '8', '76004');
INSERT INTO `merchantlist` VALUES ('345000', '19', '76005');
INSERT INTO `merchantlist` VALUES ('345000', '9', '76006');
INSERT INTO `merchantlist` VALUES ('345000', '22', '76007');
INSERT INTO `merchantlist` VALUES ('345000', '18', '76009');
INSERT INTO `merchantlist` VALUES ('345000', '16', '76010');
INSERT INTO `merchantlist` VALUES ('345000', '4', '76011');
INSERT INTO `merchantlist` VALUES ('345000', '7', '76012');
INSERT INTO `merchantlist` VALUES ('345000', '14', '88738');
INSERT INTO `merchantlist` VALUES ('345000', '3', '88739');

npc_type table
INSERT INTO `npc_types` VALUES ('345004', 'Zeflmin_Werlikanin', 'Portal Crystals', '50', '12', '41', '1', '3750', '0',

'15', '47', '3', '19', '19', '0', '345000', '0', '0', '0', '0', '74', '200', '', '55', '0', '0', '0', '0', '0', '0', '0',

'0', '0', '0', '0', '0', '0', '0', '0', '0', '1.7', '41', '41', '41', '41', '41', '0', '1', '1', '1197', '0', '1', '-15',

'1', '191', '191', '191', '191', '191', '191', '191', '0', '0', '1', '0', '1', '0', '0', '0', '0', '0', '100', '0', '0');

INSERT INTO `npc_types` VALUES ('345005', 'guildhall_portal_trigger', null, '1', '240', '1', '11', '0', '2', '0', '0', '-

1', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', 'UMCNIDABfWOHgd', '70', '0', '1', '1', '1', '1', '0', '0', '0', '0',

'0', '0', '0', '0', '0', '0', '0', '1.25', '79', '79', '79', '79', '79', '1', '1', '1', '0', '0', '0', '0', '0', '79',

'79', '79', '79', '79', '79', '79', '1', '1', '1', '0', '1', '0', '0', '0', '0', '1', '100', '0', '0');


spawngroup table
INSERT INTO `spawngroup` VALUES ('80016', 'guildhall_80016', '0', '0', '0', '0', '0', '0', '0');
INSERT INTO `spawngroup` VALUES ('46047', 'guildhall3450004', '0', '0', '0', '0', '0', '0', '0');


zeflmin_werlikanin.pl
sub EVENT_SAY {
if ($text=~ /Hail/i) {
quest::say("Zeflmin Werlikanin says 'Hello $name. Come to take a look at the crystal geode? The geode has some very strong magic inside of it that can help you. I can bring out the magic of the geode for you, but a gnome has to make a living! Even if he's stuck in this little hole in the wall all the time. Not that I'm bitter. Each of the crystals I sell is linked to a location in our world. If you give me one of the crystals I can focus the geode to let you and your companions travel there in the blink of an eye!'");
}
}
sub EVENT_ITEM {
my @itemlist = (10092,10094,64191,76000,76001,76002,76003,76004,7 6005,76006,76007,76009,76010,76011,76012,76070,887 35,88736,88737,88738,88739);
foreach my $curitem (@itemlist) {
if($curitem == $item1) {
quest::setglobal($uguild_id."portal",$item1,7,"F");
quest::emote("takes the crystal from you and mutters some arcane words over it.");
quest::say("'The crystal geode is now active, just go step on the crystal platform and you'll be whisked away to your destination! I hope you don't get motion sickness!'");
return;
}
}
plugin::return_items(\%itemcount);
}

guildhall_portal_trigger.pl
sub EVENT_SPAWN {
my $x = $npc->GetX();
my $y = $npc->GetY();
my $range = 10;
quest::set_proximity($x - $range, $x + $range, $y - $range, $y + $range);

}
sub EVENT_ENTER {
if(defined($qglobals{$uguild_id."portal"})) {
quest::say("portal defined");
quest::say("trying to port now");
if(($qglobals{$uguild_id."portal"}) == 10092) {
quest::movepc(76,-353.08,-374.8,3.75);
}
if(($qglobals{$uguild_id."portal"}) == 10094) {
quest::movepc(71,542.45,1384.6,-650);
}
if(($qglobals{$uguild_id."portal"}) == 76000) {
quest::movepc(13,-382,-284,-7);
}
if(($qglobals{$uguild_id."portal"}) == 76001) {
quest::movepc(21,-1334.24,209.57,-51.47);
}
if(($qglobals{$uguild_id."portal"}) == 76002) {
quest::movepc(27,-64,262,-93.96);
}
if(($qglobals{$uguild_id."portal"}) == 76003) {
quest::movepc(38,0,0,66.6);
}
if(($qglobals{$uguild_id."portal"}) == 76004) {
quest::movepc(54,10,-20,0);
}
if(($qglobals{$uguild_id."portal"}) == 76005) {
quest::movepc(86,9565.05,2806.4,1045.2);
}
if(($qglobals{$uguild_id."portal"}) == 76006) {
quest::movepc(110,340,5330,-17);
}
if(($qglobals{$uguild_id."portal"}) == 76007) {
quest::movepc(117,895,-939,318);
}
if(($qglobals{$uguild_id."portal"}) == 76009) {
quest::movepc(170,-1858,-420,-10);
}
if(($qglobals{$uguild_id."portal"}) == 76010) {
quest::movepc(100,-1643.01,-3427.84,-6.57);
}
if(($qglobals{$uguild_id."portal"}) == 76011) {
quest::movepc(300,-1461,-2263,-69);
}
if(($qglobals{$uguild_id."portal"}) == 76012) {
quest::movepc(283,590,-1457,-123);
}
if(($qglobals{$uguild_id."portal"}) == 88738) {
quest::movepc(160,-545,645,1);
}
if(($qglobals{$uguild_id."portal"}) == 88739) {
quest::movepc(219,-37,-110,7.95);
}
}
}

enjoy! :D

nightsta69
09-23-2009, 01:54 PM
ooopsie at guilhall_portal_trigger.pl

at 760011, should be 76011. i'd edit my post, but it won't let me :x

Shiny151
01-29-2010, 11:05 AM
Was working with the code below to try to get this running on my private server. Does anyone know where you'd actually ENTER the guild hall/lobby? I never played EQ Live when this feature was active but I thought I remember if the portals are active it's the second huge door past the main bank in PoK. Is this still the case? If not, where else can you enter the guildhall?

ltflyr2
01-29-2010, 02:47 PM
There are 2 large columned entrances on the bank level of PoK. One is for the bazaar and the other is for the Guild Lobby. The portal is actually in the Guild Hall. It can be accessed at the side opposite the entrance to Guild Lobby. If you run all the way around, you'll see Magus Alaria(sp). On either side of her is a door. Those are the entrances to the Guild Hall.

Hope that helps.

Shiny151
01-30-2010, 03:58 PM
Do you know how to actually activate the Guild Lobby from PoK so it doesn't port me back to another place within PoK by default?

Derision
01-30-2010, 04:51 PM
Do you know how to actually activate the Guild Lobby from PoK so it doesn't port me back to another place within PoK by default?

In my copy of the PEQ database, the min_status in the zone table for the Guild Lobby and Guild Hall is 100. You could try this query

UPDATE `zone` SET `min_status` = '0' WHERE `zone`.`short_name` = 'guildhall' LIMIT 1 ;
UPDATE `zone` SET `min_status` = '0' WHERE `zone`.`short_name` = 'guildlobby' LIMIT 1 ;


and restart your server and try again.

Tilar
03-02-2010, 01:01 PM
I'm still trying to get the guild lobby to be instanced. I got it where I can get in but I can take any character in there whether they are guilded or not and all be in the same zone.