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RichardoX
01-28-2010, 12:58 AM
My system:

AMD Dual-Core 3ghz 8gb ram
Windows 7 64bit

http://xonos.net/ozcrash.png

Tried running in compatibility mode. Also same result... I am trying to compile to s3d format and it crashes every time. :(

jkennedy
01-28-2010, 07:41 AM
are you running as administor

RichardoX
01-28-2010, 09:13 AM
Yes. I am running it as admin.

OscarGrouch05
01-28-2010, 05:08 PM
try this copy it to c:\ prompt and run program.. i see your running 64 and not x86 this was a problem in vista as well for 64 os.

RichardoX
01-29-2010, 09:13 AM
I'll try that today. How does running it in c:\ change anything?

Secrets
01-29-2010, 12:14 PM
Looks like a crash issue to me. Windcatcher would have to take a look at it, I haven't seen him around in a month though.

RichardoX
01-29-2010, 01:04 PM
No doubt. I did use an opacity modifier with a mask so that may be the culprit. I'll test it on an x86 XP system.

GeorgeS
01-30-2010, 02:02 PM
Try running in XP mode compatibility mode

GeorgeS

RichardoX
01-30-2010, 05:08 PM
Did that - Tried all Service Packs. I also tried it in Windows XP and it seems that OpenZone doesn't like large texture files on one mesh. I have 1 mesh with a texture using 3072x3072. (Terrain for high detail)