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View Full Version : Percision of the Pathfinder AA


Wolftousen
05-10-2010, 03:39 PM
Rangers are currently getting the bonus of this AA on ranged attacks, they are not supposed to. The description of the AA specifies Melee attacks.

diff 1473 rev zone/attack.cpp:

C:\Program Files (x86)\GnuWin32\bin>diff c:\Users\Wolftousen\Documents\fdO.txt c
:\Users\Wolftousen\Documents\fdN.txt -u
--- c:\Users\Wolftousen\Documents\fdO.txt 2010-05-09 22:52:42.436100000 -0400
+++ c:\Users\Wolftousen\Documents\fdN.txt 2010-05-09 22:53:51.197100000 -0400
@@ -307,7 +307,7 @@
mlog(COMBAT__TOHIT, "Applied item melee hit chance %d/15, yeilding %.2f", attacker->itembonuses.HitChance, chancetohit);
}

- if (attacker->IsClient()) {
+ if (attacker->IsClient() && skillinuse != THROWING && skillinuse != ARCHERY) {
int modAA = 100;
switch (attacker->CastToClient()->GetAA(aaPrecisionofthePathfinder)) {
case 1:

MNWatchdog
05-12-2010, 07:49 PM
OMG, haven't they been nerfed enough!