Nira
10-03-2002, 11:14 AM
Hey all, recently in my Sociology class we read an article about this question. Im going to type it all out by hand and let you guys discuss what you think about this.
Many sociologists today are concerned about how the increased use of computers and the Internet might affect young people. They wonder if this will be the first generation of children to grow up lacking adaquate social skills.
Traditional games--sandlot ball games, for example--are socially oriented. These games require interaction and negotiation with other people, encourage sensitivity to others' viewpoints, help establish mutual understanding, and increase cooperative behavior (Casbergue and Kieff, 1998). These social skills are not developed by children who spend a great deal of time in isolated computer activites.
One researcher, Sherry Turkle, claims that the social isolation brought about by heavy use of the Internet leads to destruction of meangingful social contact (Katz and Aspden, 1997). Similarly, Cliff Stoll (1995) says that excessive Internet activity lowers people's commitment to real friendships.
Perhaps you have read stories in the news about children who arranged to meet adults through the Internet. These stories often suggest that it was possible to lure these children to these meetings because they did not have the social skills and experience needed to make sound judgement about their actions.
According to an important nationwide study, the Internet is promoting social isolation (Nie and Erbring, 2000). As people spend more time on the Internet (55 percent of Americans have access), they experience less meaningful social contact. Impersonal electronic relationships are replacing face-to-face interaction with family and friends. According to the author of this study, political scientist Norman Nie, "When you spend time on the Internet, you don't hear a human voice and you never get a hug."
Another concern is that extensive video game use will shorten the natural attention span of children. This could cause them to grow up requiring a continous flow of outside stimulation which interferes with normal social interaction ("Lego: Fighting the Video Monsters." 1999).
Defenders of computers and the Internet point to a survey (based on 2,500 Americans) that showed Internet users were just as likely as non-Internet users to join religious, leisure, or community groups (Latz and Aspden, 1997). The survey results, according to these observers, indictate that Internet users are just as socially active as other people.
Critics of this survey point out that the researchers failed to ask some important questions. They did not distinguish between heavy users of the Internet and more moderate users. Also, those surveyed were adults who had already gone through the early years of socialization. There will have to be more research before we understand the effects of the new technologies on children's social growth.
What is your position in the debate about whether heavy internet use stunts social skills? Give some reasons for your answers.
From: Sociology And You Copyright 2001 NTC/Contemporary Publishing Group, Inc.
Just have fun with this guys!
Many sociologists today are concerned about how the increased use of computers and the Internet might affect young people. They wonder if this will be the first generation of children to grow up lacking adaquate social skills.
Traditional games--sandlot ball games, for example--are socially oriented. These games require interaction and negotiation with other people, encourage sensitivity to others' viewpoints, help establish mutual understanding, and increase cooperative behavior (Casbergue and Kieff, 1998). These social skills are not developed by children who spend a great deal of time in isolated computer activites.
One researcher, Sherry Turkle, claims that the social isolation brought about by heavy use of the Internet leads to destruction of meangingful social contact (Katz and Aspden, 1997). Similarly, Cliff Stoll (1995) says that excessive Internet activity lowers people's commitment to real friendships.
Perhaps you have read stories in the news about children who arranged to meet adults through the Internet. These stories often suggest that it was possible to lure these children to these meetings because they did not have the social skills and experience needed to make sound judgement about their actions.
According to an important nationwide study, the Internet is promoting social isolation (Nie and Erbring, 2000). As people spend more time on the Internet (55 percent of Americans have access), they experience less meaningful social contact. Impersonal electronic relationships are replacing face-to-face interaction with family and friends. According to the author of this study, political scientist Norman Nie, "When you spend time on the Internet, you don't hear a human voice and you never get a hug."
Another concern is that extensive video game use will shorten the natural attention span of children. This could cause them to grow up requiring a continous flow of outside stimulation which interferes with normal social interaction ("Lego: Fighting the Video Monsters." 1999).
Defenders of computers and the Internet point to a survey (based on 2,500 Americans) that showed Internet users were just as likely as non-Internet users to join religious, leisure, or community groups (Latz and Aspden, 1997). The survey results, according to these observers, indictate that Internet users are just as socially active as other people.
Critics of this survey point out that the researchers failed to ask some important questions. They did not distinguish between heavy users of the Internet and more moderate users. Also, those surveyed were adults who had already gone through the early years of socialization. There will have to be more research before we understand the effects of the new technologies on children's social growth.
What is your position in the debate about whether heavy internet use stunts social skills? Give some reasons for your answers.
From: Sociology And You Copyright 2001 NTC/Contemporary Publishing Group, Inc.
Just have fun with this guys!