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View Full Version : Couple bugs I've found so far in 3.9


killspree
10-05-2002, 04:50 AM
Seems like loot tables are busted still. Loot is dropping, the problem is that it drops every time you kill the mob, no matter what the probability for that loot table is. It also only drops the first item in that loot table. If you set the multiplier higher, it drops multiples of that one item, never a different item.

Finishing blow works every time, and causes you to gain exp twice per kill.

The AA abilities Natural Durability and Physical Enhancement work until you zone/log off, then the server resets your hp back to before you gained them, and there's a display bug to where your max hp is the amount that you would have with them, but the max your current hp can go to is the amount you have without the abilities. Hope that wasn't too confusing. :p

Mobs appear to bounce when agroed. It looks as if they're trying to warp to 0 on the z-axis.

DeletedUser
10-05-2002, 05:10 AM
They Work Fine

Possibly

Not Implemented

This has been here since EQEMu came out, nothing we can do without maps